I thought the combat system was wonderful. Having come off of Batman: Arkham Asylum, it was very similar to that one. I spent a lot of time fighting the Uruks (wandering around, earning XP, completing the side missions, hunting, doing all the collectibles, disrupting the feasts, etc.) so that once I finally got to the story missions, they were easier. the move combinations that you could do were amazing - the shadow strike and shadow of Acharn were my faves to use. That wasn't nearly enough, though. The story was definitely lacking.
I would have liked some more beasts (for sport and for riding). The caragors were really cool to interact with and I wanted more graugs. The ghuls were fun to fight in the dark. But I really wanted trolls, wargs, and spiders (maybe even a journey into Shelob's lair). Finding a Rohirrim outpost where I could trade for a horse to ride would have been nice too!
The missions with Torvin were fun. I could have used more Dwarf things. Also, were there no other Gondorions or Elves in Mordor? I didn't imagine we'd see any Hobbits, which was OK. There could have been more Gollum and a deeper understanding of Sauron through the vignettes.
The need is there for a sequel. It was a game I really liked that ended feeling a little incomplete. Like someone said above, it felt like half of a game. I agree. When there is a teaser trailer for "Middle-Earth: Shadow of Mordor II," I will be very excited!
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"I have no memory of this place..." Gandalf about Moria
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