MovieChat Forums > Far Cry 3 (2012) Discussion > (SPOILE)Great game, but the story is lac...

(SPOILE)Great game, but the story is lackluster and pretty disappointing


So they (Ubisoft) lured me into buying this game, because I thought that the Vaas character was interesting and dark. Well, they've shown nearly ALL scenes with him in the trailers. His role is very limited in the game, disappointingly so. You kill him in a dream sequence in the middle of the game and he is never mentioned again. While the german/american Sam is quite entertaining, no other character has the charisma of Vaas.

Looking back, I think the story was rather terrible. They promised the character will gradually slip into insanity - well, that was a flat-out lie. The elements of the plot never come together and the second half drags on.

I thought this game would pull off a deep story with many layers, but it's a shallow revenge story with a bit of mystical mystery sprinkled on top of it.

The gameplay itself was highly entertaining and I think it's one of the best shooters of the year, but story is completly unable to live up to the hype.

What can I say? Promises of video game companies - I'm falling for them since 1990.

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I really have to agree. Great gameplay, worthless story elements. I thought it started off fairly promising. But the big problem (as it is in most games) is that added mechanic of the "dual moral choice" system. I can't think of a single game in which adding dual moral choice was a good idea. From a developer point of view it pads out gameplay (if you want to see all the content, you have to play it 2x) but FC 3 doesn't even do that right. The choice branch literaly only affects the final cutscene before the credits sequence.

In FC 3 the choice ends up being between fairly sensible "good guy" and pointlessly stupid "dumb evil." An evil choice that dosen't even make any sense as most villains don't tend to side with folks who have turned on them. Let alone betrayed them twice.

The gameplay was fantastic. For me to have any connection to the story though, there would have to have been an option at the midgame to a: send my rescued comrades home on the boat while staying on the island, exterminate all the Rekyats on island one (retaking all my strongholds... fun,) and then moving on to island 2 subverting and supplanting what's his face (so bland and weak after a villain like Vaas I can't even remember his name) as mercenary and pirate king of the islands and living large off of war and drug money happily ever after for the ending.

"Who built this f#(%!^g police station." -- Leon Kennedy

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[deleted]

9/10

It sounds from a few comments like some of you were playing this on a console? That's the only way I can see the outstanding graphics being lower than 10/10.

If it's gameplay you value--like me--then this is a magnificent game in that respect. Add in the experience of playing, especially the fantastic job they did with the fauna, and it's a true great. Fyi Far Cry 4 is basically an improved Far Cry 3, 10/10 in my book.

FC3 story is indeed poor, I only finished it once 'just because'--every other playthru I only did enough to be able to get to all the great parts. The story is also hugely annoying with the unskippable cut scenes and the pathetic Quick Time Events, a button-mashing bane of recent gaming.

The other major annoyance in the game is the general interface, obviously just ported straight from console without any effort put into it to take advantage of all the improvements a PC enables. Lazy stuff, Ubisoft. The in-play interface is fine, with the glaring exception of no save--providing only the checkpoint system is unforgivable.

That said, as always it didn't take long for mods to appear which make the story redundant for releasing game elements [weapons, locations etc]. There's even a mod which skips the very long intro cut scene, a big thanks to that modder.

On the right equipment, with the right mods, this game continues to be a joy to play.

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