An older thread, but timeless question. And since I just got and finished 4, I'll jump in.
It's hard to weed out transitory feelings or prejudices based on graphics, platform and glitches, but if you equalize for things like HD and graphics:
1) Halo 2
2) Halo 1 (CE)
3) Halo 3
4) Halo: Reach
5) Halo 4
I'm a little undecided about 4 and Reach, but those two have to be the bottom two, for me. I rank 4 a little lower because of the stupid-but-tough enemies, some of the gameplay foibles (shields slow as molasses, lack of dual-wield, the "new" weapons being exactly like the old) and its linear, more predictable nature (you knew where you were supposed to take many of the shots, e.g.)
I'm giving 2 a huge concession because of the non-ending, but I enjoyed its gameplay more than any other, if you combine combat with the interesting landscapes, and it seemed to build nicely on some of what I would have liked to see in CE. It just seemed more intelligent and imaginative in many ways.
CE is a classic and has an incredibly re-playable campaign.
I was a bit disappointed in 3, but after I played it a bit, it was a solid game with well-tuned gameplay. Too bad 343 ignored what Bungie learned.
I haven't played ODST yet, so naturally it's not in the rankings.
Entertainment and politics... I see Ellsworth Toohey is winning...
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