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Far Harbor -- most disappointing DLC ever?


I can't tell you how much I was looking forward to this DLC for FALLOUT 4. Sadly, it feels like they released it half-baked: a huge world with lots of locations, however there is often little, if any, content to said locations. When you think you've started a fun, new mission, it concludes almost before it begins. A great example is when the female robot (whose name escapes me) takes you to the Cliffside Hotel to investigate a murder there. You have to run a gauntlet of beasts, mostly ghouls, to get there, and once there, it takes under a minute to "solve" the crime. The hotel is another massive world, filled with literally empty rooms: no characters, no more quests and a few items, if any.

Then there is conclusion to the big, primary mission, where you literally have to go inside the brain of a supercomputer, resulting in a gaming experience that's so un-FALLOUT in its feel, subject and play-style, I thought I had downloaded the wrong game. After I realized it was an "homage" to a similar quest from the classic WASTELAND, I understood why they did, but not why the didn't improve upon it. For the record, that was the most unbearable quest in that '80s classic that I, and most fans, couldn't stand and were quite vocal about. Which again begs the question: "Why?"

I hope the folks at Bethesda will take a page from this and develop future content to its fullest potential before any future releases. I'd have to rate this particular one: BOMB.

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yeah unlocking Dima's memory is pretty annoying and very un fallout

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