American audiences crave blood, gore and the more depraved representations of extreme violence. Exposure starts shortly after birth, and continues throughout the formative years of adolescence. American children are encouraged to practise mass slaughter of innocents through the graphic representations of murder in video gameplay.
After viewing, practising & committing some tens of thousands of simulated murders, the average american child unsurprisingly becomes immured to violence, which is why US foreign policy encourages their military to conduct war crimes involving the indiscriminate mass slaughter of millions of third world civilians in calculated acts of depravity that still horrifies those of us in the civilised world.
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