MovieChat Forums > The Quest (2014) Discussion > Be funny if the fates were servants of V...

Be funny if the fates were servants of Verlox


This whole thing of summoning 12 people to find a one true hero serves two functions:

1. It distracts from the threat, putting the fate of the realm in the hands of 12 being narrowed down to 1 instead of using your armies

2. You're narrowing TWELVE heroes down to ONE!



If you're happy and you know it, go sit in the corner and think about your life.

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You have a creative criminal mind.

~
Our civilization is flinging itself to pieces. Stand back from the centrifuge.

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agreed. enough of the stupid survivor plot element, not ONE 'paladin' raised the point you're making. they should be judged on the numbers of soldiers they can each recruit and train to face verlox. then the stupid banishments would be a non-issue, only they'd have to choose better players to begin with...as several of the 'paladins' were utterly worthless.

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The prophesy says 12 Paladins will be tested until the One True Hero remains to use the Sunspear to face Verlox. The original Paladins from 1000 years ago had to go through the same thing.

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I was wondering the same. I'm kind of hoping that Crio is the traitor, and didn't they say to trust him?

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Keevan - I hate Ferengi. *THUNK*
Star Trek: Deep Space Nine

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