How is this a good game?


First of all, I never ever played a MG game before, so I don't care for the story or the characters.

What's really on the nose, though, are the useless and repetitive parts you're forced to go through: namely the motherbase and the loading scenes.

Who the hell thought that having to load a loading scene to hide the loading of the actual map was a great concept? With an SSD any map is loaded way before the cutscenes are over, but I still have to wait for the chopper to land every damn time!

And how useless is the motherbase? Why force me to get back there so I can watch a fancy cutscene that bears no utility whatsoever? Or raise morale by actually walking in front of any soldier I can find so they stop killing each other? Or to SHOWER?!?

This game could be passable (maybe even good) but all the stupid forced UNSKIPPABLE waste of time really makes it unbearable.

I didn't even get to a quarter of the main missions because of the unnerving useless chunk of things we're forced to go through.

And another thing is the uneven ability of enemies to spot you: I can be literally prone in front of them under the sun and they can't spot me, but I can be crouched 50 meters away in the middle of the night and get immediately spotted...

This game is really bad, if it didn't bear the name of MG I don't think anybody would even care for its existence.

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This game is really bad, if it didn't bear the name of MG I don't think anybody would even care for its existence.


That's exactly why; the series failed after MGS3 because of the bat s hit contrived storyline that required you to know the plots from the previous games. The game is far too comprehensive to be a fun sandbox adventure.

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It's not a good game. It's is boring and repetitive with vast areas of nothingness.

As far as being a MGS game it is absolutely awful.

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