Agreed! There was all this movement and planning and fight, fight, fighting, but it all just rang...hollow? Like the premise of them being in this new oppressive colony, getting tortured, Jemma becoming a slave, the others becoming essentially prison laborers - all these big heavy concepts happen in the span of 36 hours, so they don't actually get time to sink in and feel real, make a significant impact. It felt like the characters weren't really there, if that makes sense, being how they keep their same level of cool as if it's just another day at the office; they floated around the set, quipping and generically preaching, going with the flow while confidently doing their own thing. The whole thing just felt like a sci-fi back drop to a run-of-the-mill AoS side adventure. On top of that, I'm not even really a fan of timey wimey stuff, so the least I needed was good character driven drama while they were trapped in this scenario and I honestly don't feel that I got it. This whole arc just illuminated for me how badly the show and this group of characters need a major change. My first vote was Daisy's death or removal from the present (like when they get back home, put her in a freeze pod to stop the loop) because I felt like her arcs have made a complete circle at that point. Then they introduced the possibility of Coulson's death and in the event of that, some dynamics could greatly shift and there would be room to do more with Daisy the Prodigal Daughter. So she doesn't need to die if he does. Whether the writing would actually seize the opportunity to change things up and give us some layered character driven stuff mixed in with fresh more individual plot lines post-Coulson remains to be seen, but the potential would certainly be there. He brought the family together and keeps them at "kumbaya" status, so it would interesting for them to fall out and break ties over his death and get up to new things that do NOT involve world domination or apocalypse.
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