MovieChat Forums > Far Cry 3 (2012) Discussion > Gameplay and Strategy

Gameplay and Strategy


You've just finished capturing Amanaki Outpost and you're ready begin your next move--what is it?

Do you run medical supplies back at Amanaki Village to possibly get a shotgun and a glider ride to another outpost/tower, or do you proceed to Dr. Earnhardt's Mansion?



Mind you, you've already crafted a $2000 wallet and Simple Syringe kit, because you were clever enough to kill the dog and the two pigs at the Amanaki Outpost.



How do YOU proceed?




"Stick with me, baby, and you'll be fartin' thru silk."

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I install a couple of mods which mean I don't need to play the story missions to get to the best stuff and locations. The story is too bad and too demotivating when I want some fun, so that's how I proceed--nuke the silly stuff.

You still have to play that first Amanaki Village mission, but thereafter what I usually do is one of two approaches:

1) Go for all the radio towers, taking out lots of bad guy patrols en route. This includes the 2nd island, as a mod makes that available from the start. Then tackle the outposts, and use the mod command to repopulate them when I capture them all--ready for my next playthru whenever, without having to go thru the whole intro bits again.

2) Try and capture all the outposts without capturing any radio towers [except maybe first, I don't remember if that must be done]. This is more difficult without the map revealed, so best if you're looking for more of a challenge.

If you're on your first playthru without mods--or using a console--then you don't have much choice. I recommend going for a few other outposts nearby first, to build your cash and weapons, and get a few bits of the skill tree opened. Focus on health skills first, craft bigger loot bags asap, and collect a bunch of the healing flora.

I usually prep my game with a dose of crafting, so I can carry a decent number of weapons and collect extra money and goods.

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