MovieChat Forums > Metro: Last Light (2013) Discussion > 3/10 - Thoughts, after watching a comple...

3/10 - Thoughts, after watching a complete playthrough...


I gave it 3/10 due to the propaganda, the gameplay without the storyline should be very enjoyable, be aware what you put your subconscious in the line of though - I usually avoid commericals, but i sat through this one. This is too much to stomach though at parts.
To sum it up it's basically a weaker Gears of war wrapped with a propagandaposter for fascism and religion.
Without the propaganda it would have been a 6-7/10.

It seems to imitate Gears of War, which is a positive thing, i don't know which motor it uses but the graphics are quite similar (though some textures are superb as in air wents while eavesdropping on the Reds).
The fog is also well done even though other things like water and grass could be better.
The game seems relatively well balanced, it is similar to Gears of War in the way the story plays out and how the storyline progresses aswell as the amount of weapons there is to be had and how the maps are made.
Something that also gives away the connection is the enemies, 2 kinds in particular - the grey ones (not the ratlike dogs) and the Shrimps/Bog Shrimp that block with their frontal claws - they behave precisely as "Corpsers" (had to look up the name).
There are also other things this freely lends of, as L4D2.

The clear and shining flaw in this is the storyline and all the bs. propaganda built into it, it's like a loveletter to fascism and religion. Watch a complete playthrough and you'll notice that all the negative things of fascism are pushed over on communism and the positive areas within communism are gone.
This seems to be very similar to the mentality that probably reigned after the cold war and wall in germany fell, during the era of "new" feudal lords in Russia, then putting the "this is what communism is" stamp on it even though fascism is artificially upholding status quo without letting the state evolve, and thus creating the plutocracy and eventually monocracy (monarchy) that is everpresent in the Metro. Only once the order faces exstinction is the decision taken to hand out the supplies from D6 (reaching equal access to the finite goods).

[EDIT] There is a difference in progressing a storyline by a certain turn of events and making a propagandapiece - this is the line that has been crossed quite a bit in my mind.

Actually wrote down a little from the end including quotes from the end to illustrate the religious parts you can find.

Spoilers;
Woman (Anna): And that's how your papa defeated our enemies... and saved the metro.
Child: Was my papa brave?
Woman (Anna): The bravest of us all. Because he was never afraid to embrace the things he didn't understand.
(Referring to the analogy about what is good and bad - order and the council good, which were a nightwatch state built around fascism and religion)
Regarding the analogy it's that of religious kind, the dark angels, the dead who walk again, purgatory which we get to see a few times. Religious beliefs are good, others bad - that kind.

Child: Where did the Dark ones go mama?
Woman: Away to a safe place, but they promised to come back.

Another ending has the main character flying through a tunnel, towards a bright light at the end of it as we get to hear what happened after. -This one does not have to be interpreted as religious but in the context it was given that seemed clear.


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Your interpretation of the ending is completely different from mine and I see no religious elements at all.

I suppose you haven't played that many games since you are claiming that they ripped off Gears of War, which is a third-person cover shooter and Metro is a first-person shooter with horror elements. I am intrigued to hear about what you think it is that they ripped off from L4D2.
I haven't played Gears of War but I think that the only similarities in the enemies are the fact that they are beasts. You'll find enemies with shields in loads of games.
The character models are fantastic, especially the "shrimps" and the bear.

The story is also awesome with believable characters and great set pieces, the plot is quite simple which makes it easy to follow.

Sound effects are awesome and the guns really fire.
Score sets the perfect tone and atmosphere, the score played during the final battle is Amazing.

And last but certainly not least the graphics are beautiful.
This might be the prettiest game I have played yet.

10/10

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Be warned anyone reading this, astroturfers et al roam the net.

If you want personal information about how I spend my time you are out of luck (read whatever you want into that).

You obviously haven't played GoW or are an astroturfer.

Concept, layout, graphics, style of play (events, cutscenes etc)... ...done the same way as GoW.
Look to the enemies and compare them to GoW, if you still don't see the similarities between one and the other... Regarding being third person that is just POV - this is something that can easily be adjusted in a myriad of games ranging outside FPS's.

Metro Last Light Boss
https://www.youtube.com/watch?v=g-p7yZiGFS4
Gears of War Corpser
https://www.youtube.com/watch?v=0g3OMk5OCxM
GoW Original
https://www.youtube.com/watch?v=Nix-04EjtUc
Ad a L4D2 spitter on that and voila. - My point has been proven.

I don't think anyone was blind enough to miss any of the contextual "information" that was given.

Ignorance is only a bliss if you haven't reached awareness.
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What is an "astroturfer"?

Have not played Gears of War, since it is an Xbox exclusive. However I don't really see the resemblance except for the fact that they are beasts and have a shield-like part of their body.
Also there is a distinct difference between ripping off and taking inspiration, not that I really see what you see. There are so many games with enemies similar to this that it is probably impossible to come up with an original concept for a beast, unless you are one of those guys who designs the creatures for Silent Hill...

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Anyone with internet can look that up, posting the question makes you less credible.

GoW is not xbox exclusive, the first part was ported to PC - seing as you posted on this subject you are not really strengthening your cause so next time play the game you talk about, before calling someone out on not knowing anything about what they're talking about. That will help your cause.

I've not said it's a bad thing to mimic a game like GoW, the first one was very well worked through and overall well made as it also was one of the first games to introduce proper coop for pve to FPS (mods are available for PC).

They've "ripped off" (your words not mine) GoW, while they've lent (taken inspiration from) from L4D2.
They used both offensive and defensive play on the example given aswell as some gfx, the same with the movement pattern in a game extremely similar to GoW, the example really speaks for itself.

Play both games before you try to discuss this further please.


Ignorance is only a bliss if you haven't reached awareness.
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We both disagree with each other and that will be the end of it.

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Yeah, I have no alternative reason to continue this discussion other than to as previously show the credibility of my arguement when someone without a foundation to stand on claims it's baseless. I do that by giving logical reasons built under by empiric facts (actual sources). People will read the messages and judge for themselves whom was right, for those who have played or viewed gameplay of both there will be no doubt.
On another note 9 out of 10 times astroturfers are easily spotted.

Ignorance is only a bliss if you haven't reached awareness.
My imdb posts are getting altered.

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Whatever, be a douche.

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I was not the one being one, you were, and you got told off because of it.

Ignorance is only a bliss if you haven't reached awareness.
My imdb posts are getting altered.

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So let me get this straight: You haven't actually played the game?

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"Thoughts, after watching a complete playthrough..."

I've not played Metro: Last light.

I've watched a full playthrough and made a few examples, there is overwhelming support for it if you actually take the time to compare the examples of games given. But feel free to make an ad hominem if that is what you prefer (?).

Ignorance is only a bliss if you haven't reached awareness.
My imdb posts are getting altered.

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I am sorry for bumping an old thread but i just had to post my thoughts.
Gears of war and the metro series are worlds apart and have nothing in common. They differ in any way imaginable,with the only thing in common being they're both video games.
Gears of war is a sci-fi third person shooter/action with heavy empasis on taking cover and poping out of it to dispatch enemies. The game also relies heavily on cutscenes to propel it's story,w hile metro games rely heavily on player observation to tell a story. Not to mention Gears of war is more gameplay oriented (more shooter-y if you wish), while Metro games are story driven first person shooters. The spiritual themes and good/bad side of things stem from two characters within the game world - the mysterious and deeply religious Khan and the protagonist himself. That is the reason the games have two endings-good and "bad". The good being the spiritual/correct path, and the bad - the ordinary way, where man can't overcome everything that makes us...well, humans. None of which is in your face. And if oyu played both games you would've known that the player is actually reliving Artyom's memories which he wrotes down in a notebook in the begining of the first game. The "flying though a tunnel" which you reffer to is not flying. It's reliving memories. And that is why every loading scene is narrated by Artyom.But i guess a walkthrough can't tell you that...
The propaganda and politics play a HUGE role in the metro BOOKS and games. There is a reason for that. But i guess watching a walkthrough is enough for you to understand everything that has been written in three books.
As for enemies and similarities between then...Honestly i can't see anything in common between a huge glowing monstrosity of a spider and a mutated shrimp. Even their attack patterns are different.
Look i understand that you may not like the game. I really do. But instead lecturing everyone what ripped out what , you could've just said you don't like it.

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So lets break what you said apart a little:

They differ slightly in pov, but then again sprinting, jumping and other moment is similar even if the interactable objects are not.
Gears of war is a sci-fi fps - third person pov (first in zoom)(pov is also something you could easily modify on PC).
Metro Last Light is a sci-fi fps with a first person pov.

Regarding graphics they are very similar - as shown.
Regarding gameplay they both "...relies heavily on cutscenes to propel it's story" - or rather they are used that way. Catch a runaway train anyone?

"Gears of war... ...taking cover and poping out of it to dispatch enemies." which is the same, though gow has a heavier stream of those overall. Boss scenes being very similar in make.

The "flying though a tunnel" which you reffer to is not flying.

Completely missing the point, if he's floating flying, dreaming or whatnot does not detract from the symbolic point of what is being shown in the game.

But i guess watching a walkthrough is enough for you to understand everything that has been written in three books.

Ad absurdum. I'm judging the game NOT the three books - what I have judged is the similarities in gameplay and those are plentyful, the religious theme is also clearly there from symbolicism alone.

As for enemies and similarities between then...Honestly i can't see anything in common between a huge glowing monstrosity of a spider and a mutated shrimp. Even their attack patterns are different.

This is yet another lie, you are not being sincere in your writing.

Look i understand that you may not like the game. I really do. But instead lecturing everyone what ripped out what , you could've just said you don't like it.
I have no personal engagement one way or the other, yes the religious clear connotations are annoying but there has been games that have straight off copied things from a wide variety of life without me minding it - so you are off base that this is some grudge. Right is still right and wrong is still wrong how may times you might want to twist it around.

[EDIT] Spelling.

Ignorance is only a bliss if you haven't reached awareness.
My imdb posts are getting altered.

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I am sorry for bumping an old thread but i just had to post my thoughts.
Gears of war and the metro series are worlds apart and have nothing in common. They differ in any way imaginable,with the only thing in common being they're both video games.
Gears of war is a sci-fi third person shooter/action with heavy empasis on taking cover and poping out of it to dispatch enemies. The game also relies heavily on cutscenes to propel it's story,w hile metro games rely heavily on player observation to tell a story. Not to mention Gears of war is more gameplay oriented (more shooter-y if you wish), while Metro games are story driven first person shooters. The spiritual themes and good/bad side of things stem from two characters within the game world - the mysterious and deeply religious Khan and the protagonist himself. That is the reason the games have two endings-good and "bad". The good being the spiritual/correct path, and the bad - the ordinary way, where man can't overcome everything that makes us...well, humans. None of which is in your face. And if oyu played both games you would've known that the player is actually reliving Artyom's memories which he wrotes down in a notebook in the begining of the first game. The "flying though a tunnel" which you reffer to is not flying. It's reliving memories. And that is why every loading scene is narrated by Artyom.But i guess a walkthrough can't tell you that...
The propaganda and politics play a HUGE role in the metro BOOKS and games. There is a reason for that. But i guess watching a walkthrough is enough for you to understand everything that has been written in three books.
As for enemies and similarities between then...Honestly i can't see anything in common between a huge glowing monstrosity of a spider and a mutated shrimp. Even their attack patterns are different.
Look i understand that you may not like the game. I really do. But instead lecturing everyone what ripped out what , you could've just said you don't like it.

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Boom!

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Its amazing, somone decided to think this is anywhere close to the pile of trash that is Gears of War.

------------------------------------------------
The spirit of abysmal despair

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