This Game Sucks
I'm sorry, but I'm a little dissappointed.
The trailers and hype for this game had it dressed up as a realistic zombie apocalypse scenario in an open world, free roam environment, and it turns out to be anything but.
The quests and the NPCs completely ruin the atmosphere, and continuously send you on suicide fetch missions that constantly remind you its a videogame, and destroy any sense of realism or immersion. For example, we're in the middle of a lethal zombie outbreak and the island has been overrun, and I have fools seriously asking me to risk my life running through hordes of undead zombies to fetch jewelry, and bottles of champagne so they can get drunk!? Yeah right.
And the graphics are terrible. I usually try not to be a graphics-whore because I realize its gameplay that counts, but the textures are bland, undetailed, and all the people, zombies included, look like they're made of clay. Everything just looks too fake to be a modern release, and the game has a very old school feel to it. Not that that's a bad thing because again, it doesn't affect gameplay, but when you were hoping for super-realism, these clayman graphics don't cut it. CoD's Nazi Zombies were more realistic than these mud-people.
With that being said, the scope of the game, the possibilities, and the sounds are top notch. Unexpected howls and snarls really have you doing 360's and peeking around corners. The world is massive, weapons are plentiful, and the controls work well. But I can't help but get the feeling that this game is a testbed for something much, much greater, which will probably be realized in Dead Island 2.
But as for Dead Island 1, the uninteresting characters, horrible dialogue, bland graphics, and fetch quests that only an utter IDIOT would agree to leaves the whole game feeling like an experiment in videogames, and makes it hard to get into.