Things that bugged me most. (Not the ending)
There's quite a divide about whether or not this game is that good in spite of the ending. And though I do enjoy a lot of things about ME3, there are a great many aspects in playing through it that can really annoy me at times.
I'll try to list them, though I'm sure I will have forgotten a few...
Let's start with weapons: There are just way too freakin' many, for one thing. Sure, variety is cool and all that, but considering you only get a handful of team mates and there're only a few standard variations of Shepard that you can play; why do we need to have over a dozen variations of the same guns? In ME1 I understood the immense inventory of guns because they were all basically the same, just some had better stats than others. ME2 streamlined this by making each gun unique, so fans would pick favourites. But since the third game only gives you a team of a half dozen, how many flippin' different guns does the Normandy crew need? Particularly since none of your team can use more than two specific types anyhow. I mean, if you don't have Ash or Garrus, why have seventeen sniper rifles? Also on the gun front; how come everyone gets a Predator in the cutscenes? At least in M2; your teammates would actually draw the weapon they were carrying; unless it was outside their class; like whenever people drew rifles, they'd default to Avengers, or Garrus got a Predator pistol to shoot Harkin. So far, the only exceptions I've noticed are on Mars with Liara & your alliance buddy, and Thane, during his grande finale.
On the subject of team mates; I think ME2 may have spoiled me, because after over a dozen to choose from, I have big issues with the third team; which is at maximum, only one more than the original gang. And unlike either of the previous games; they don't represent diversity at all. I mean, with Kaidan or Ashley; one's a biotic and the other's a rifle-expert. Outside of them, there's only Garrus who's similarly skilled to Ash. So like I mentioned earlier; if you have a game without either, you don't have a sniper on your team. And then there's that scene where you're given the option to kill your Virmire survivor: the thing is, if you do kill them, you're just reducing an already small team. At least in M1, when you killed off your team mate (or two) there was only one, or maybe two big levels left to complete. And in M2, aside from killing Zaeed; you only got to kill your team mates for the grand finale anyhow. But here it's pretty much the half way point, so you need as many companions as possible, if only to change up the crew you're stuck with. Heck, I've got a game set up where both Garrus and Tali are dead; so if I don't pick up Javik and I kill the other SpecTRe, I'm left with James, Liara and EDI.
And on mentioning Tali; how come she's only brought into the game, once you've done so much of the story? Couldn't she have dropped a line early on or something; particularly if she's a romance partner?
And on the romance angle; ME2 shippers kinda got ditched there too didn't they? I mean OK, FemSheps still get Garrus, but other than him, Thane barely appears, other than to die in heroic fashion, and Jacob? Yikes! From his story it looks like either he was cheating on Shep with that Doc, or vice versa! Makes me feel better that he's the one character I tend to intentionally splat in the collector base. And BroShep fares even worse doesn't he? Since it wasn't until the DLC happened that Jack actually got any action at all. Miranda only pops up here and there, and Tali -the only one who actually joins your crew this time- turns up major late to the party!
Okay, I'll cut myself short there, before this turns into a Tolstoi novel; but those are my thoughts.
Anyone agree? Disagree? Have any workarounds??? (You never know)
"Do not pity the dead, pity the living. And, above all, those who live without love." Dumbledore