MovieChat Forums > Jock Discussion > The South African Dream

The South African Dream


As a member of the staff from the very beginning of production, I find that it is absolutely necessary to express a few thoughts. The idea of achieving something not only for yourself but for many others around you and possibly promoting the nation on an international level is overwhelming even when the finish line is still far away. Its a dream and only an emotion to be recognized globally. A team brought together mainly by one person for the first time in South Africa produced a feature film recognized globally. Many thanks to Duncan for his ambition to succeed, no one worked harder than him.

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When does it release in the United States? And will it get a big marketing push?

"I dont make mistakes, I date them"

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I am not sure as I have been excluded from the production now. However I hear FOX will be doing the release later this year if it does well in South Africa. I saw it for the first time last weekend and really enjoyed it although of course its not the same standard as a release from pixar, it has that South African feel.

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I'll take my daughter to see it. But is it true they changed the original ending?

"I dont make mistakes, I date them"

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Avoid at all cost.

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As a 3D modeler and animator, I will address issues with this production from technical point of view...
First of all, environments look bland, empty and uninteresting. Main problem is lack of any detail in textures or geometry; with all sculpting and texture painting software available, it's not hard to add extra detail to any object... But each object in this movie looks flat and lacking any details. This goes for characters and environment objects. At moments scenes look like they are just plain clay renders.
Same as textures, shaders are also almost non existent; there is no difference between skin shader and dirt shaders.
Lighting is all done with couple spotlights and ambient occlusion... And that's a ages old method of doing lighting. Today, you need to have real calculated indirect illumination and more vivid lighting. Just AO for indirect illumination is not way to do feature movie.
Animation is all over the place! Camera movement is shaky (not in good way) and character animation is on amateur level. You need to have professional animators with a lot of experience to make a good character animation. They need to know how to make interesting movement and expressions. And animators on this film didn't know how to do that. There is reason why good animators cost a lot; because they are ones that can make movie to work or not! They are your actors that you usually have in live action movie... And animators in this film ware on B movie level of "acting".

Because 3D is part of my life and it's thing I do for living, I watch each and every one CG animated movie... There are good ones and there are bad ones... This one falls in to second category...

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Thanks for posting this. I was reading one of the top reviews and they said the animation was "great". I laughed out loud on that remark. The animation was terrible, and I thought it was a cartoon short by college students or something until my husband said it was a full movie.

I watched 2 minutes with my kids then shut it off. Forget the storyline, the animation destroys anything it could have possibly been.

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I'm a 2D animator and high poly 3D modeler. Like I said, avoid.

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