Personally, I think KZ4 needs to stick with it's projected story path and the ISA. A lot of time has been invested in these characters, regardless of whether you like Sev', Rico and Co, and this particular "trilogy" needs to reach its conclusion. To force the player to switch sides so abruptly would certainly damage the consistency. KZ5 on the other hand would be a perfect time to begin a new saga, and I agree, having it played out from the Helghast perspective would be fantastic and I would be very surprised if Guerrilla hadn't been thinking along the same lines. Especially as the fans have been very vocal over such desires.I always thought Guerrilla's decision to position KZ2 as though the original Killzone never existed an odd one, also with KZ Liberation (but understandably less so). I enjoyed the multiple character choice for the player, although I can see why Guerrilla decided upon having only the one playable character in the later games. But I can't understand or accept their decision to ignore both Luger and Hakha from the series. Hakha in particular. Hopefully Guerrilla will join the ranks of those rare developers who actually listen to what the fan-base actually want.Thank the Gaming Gods Activison aren't involved. We'd be on Killzone 5 already, with a four hour campaign, over priced DLC, and a multiplayer overwhelmed with 14 year old American males with unbearably high pitched voices, screaming racial slurs and homaphobic rants to everyone. And let's not forget the little w*nkers playing some cheesy teen cock-rock music through their microphone for all to hear. Why? Little ¢unt$!! *inhale*-----------------------------------------------"...and don't point your fooking tenticles at me!"
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