Good game...but flawed


These games don't really have much replay value for me. It feels unbelievably slow when you're starting back up on a fresh character. I also never liked the skill and level system in this game. It just doesn't feel like an RPG. It's too simplified and streamlined. The character creation is just as bad. Like I said, good game, but it could be better. However, everything wrong with it can be fixed with mods. PC master race.

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I always found it's skill and leveling system to be about the best I've seen in a video game. Or at least one that makes more sense and gives you more options over a longer amount of time for character customization. See, it doesn't make much sense that, say, your skill at lockpicking goes up because you leveled after killing your xth bandit. Fallouts and prior Elder Scroll games were going the right direction by awarding EXP points for things other than combat and quest completion. Just like any good pen and paper system. However it still doesn't make much sense that you can conversely get better at swordplay because you successfully intimidated someone in a dialogue.

Skyrim is just the next logical step. You don't choose what skills to increase and how many numbers to put in that skill. You create your character even MORE organically by playing as the character you want to make. If you want to level a specific skill, you use that skill. Levels are gained as your skills are learned, and you still chose perks in the classical manner. It's not "simplified and streamlined" it might seem so on the first play. But trying to make a different kind of character than your "natural" tendency reveals how subtle and complex (and at times broken) the system can be. For example, my first serious character was a rogue type. Stealth was the first 100 level skill I had, and none of my other skills were even as high as 50 or so when I maxed stealth. My second serious character was more of a Paladin type, I was going for other skills. But I KEPT GETTING ranks in stealth. To make a different kind of character you actually have to change how you play the game. That's the most complex character creation of any computer RPG I've ever played.

I guess it's the difference between having "choices" for making a character and being given "agency" over how a character evolves. Skyrim without a doubt presents a person with fewer creation choices. But I think it gives a person at least as much input over how a character develops over time.

But one thing I totally agree with you about. That second (or in my case 3rd) character does feel slower. Or it did for me, playing against the more natural type for my playstyle of the second character.

"Who built this f#(%!^g police station." -- Leon Kennedy

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I've not much of a problem with the skills and levelling system, and it feels rather more natural than a "assign points here and there" system.

The quests are indeed rather linear without much meaningful choice, which is a pity, but on the other hand the game gives me a much more convincing feel of living in its world than others, which is surely very good for the RP part of RPG.

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Skyrim has 0 replay value and that is because your one character can you everything in the game.

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I find it has a lot of replay value. You just need to get creative. Try a random character generator and it will help you play differently. Try adding mods like Frostfall & Campfire.

<“Every man of courage is a man of his word.” - Pierre Corneille>

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The point that you can do (almost) everything with the same character is a fair enough complaint though. Personally I find Skyrim more about the general experience than the specific quests (which is just as well) so it's not a killer to replay by any means, but is a weakness.

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I can't imagine playing with just one character long enough to "do everything" though. My next character will be my 6th, and so far none of my characters have "done everything." None of the 5 so far has finished the main quest AND either of the story DLC's. None have finished both story DLC's. Only 1 bought all the possible houses. Only 1 ever finished the Civil War. And only one went over level 55. Only 2 ever finished the College of Winterhold, only 1 was in the thieves guild, only 1 was brotherhood, only 1 ever killed all the brotherhood...

In a game where you hit "massively overpowered" somewhere between level 25 and 30 playing for any longer really isn't fun (at least for me) as developing that character while interacting with the world for that first 30 to 40 levels.

"Who built this f#(%!^g police station." -- Leon Kennedy

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Another thing you can do to make it more interesting is add some mods to the game. I'll admit for me took some time to self educate myself about it and how to do it but definitely makes things more interesting.

<“Every man of courage is a man of his word.” - Pierre Corneille>

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Well, that's good to know. Your comments have enriched all our lives.Thanks for sharing! 😘

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