What did Uncharted 3 do better than any other Uncharted game?
(even if it would have been excessive, repetitious or not feasible due to time for any other Uncharted story).
I think that Uncharted 3 had the best parkour, running away from henchmen or running after Talbot through and around buildings.
I think that UC3 had the best unusual choice of building type in the London Underground (which made a great multiplayer map).
I think that UC3 had the most confident use of puzzles - neither overtly grand platformer sections like UC2 nor single room stuff like UC4.
I think that UC3 had the best use of water - it's in puzzles, levels, setpieces. Shame for UC4 , that, as UC4 looks ideal for water-based fun beyond steering a boat, diving.
I think that UC3 had the best Sully moments.
I think that UC3 had the best 'walking through marketplace' scene.
I think that UC3 has the best use of fire to set a scene / setpiece.