MovieChat Forums > Tomb Raider (2013) Discussion > Perfect game is perfect!

Perfect game is perfect!


Possibly the best game i've ever played; well, currently playing.
There is something so incredible about this game that it offers an experience that I haven't had before so much when the acting in the game is just so realistic.
How easy it is they make you care for Lara, and how you want her to survive so much. And how you'll do anything not to see her get killed in the game.

It's funny but i hear myself sometimes saying 'We can do this! you can do this!' when i'm playing it haha

The effect of it is cheesy as balls maybe to you, but a great effect all the same.


All around, 10/10 and i hope the film reboot is like this, and i hope the sequel to this game has the same look, and same voice actor (Camilla Luddington is perfect for the voice) and just a different setting.

Love it. Far better than Uncharted and to me the most successfully gripping, and emotionally powerful production. It's like playing a really good film.

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Sorry, you talking about the 2013 version, here?
I could have agreed if you were speaking of any game with Jennifer Hale or Keeley Hawes as the voice actors, but not this...

The voice sounded like a 1st year drama student simply reading her lines and the whole dialogue sounds rushed. In fact, the story itself feels utterly rushed, too... like they're herding you toward something.

The only thing I liked about this game was the graphics.
Everything else felt like a Lite version of Far Cry, toned down for the kiddies and with almost NO resemblance to previous TR games - Most of her moves are automatic, with the rest of the game being a fairly naff Third Person Shooter.

Puzzles? Oh yeah, pull one switch, jump on the box and that's it... oh, but not only does Lara tell you what needs doing, she's also Ezio Auditore in disguise and her Assassin's Eagle Vision... sorry, I mean "Survivial Instinct"... will show you exactly how to solve it - Which takes all of 30 seconds.


You need to try things like Assassin's Creed and Mass Effect. If TR2013 really is the best game you've ever played - You'll be in for a real treat!!





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just picked it up when i saw it on sale and i too enjoyed it, the acting wasn't as bad as other posters have claimed, the voice was perfect for a early 20's lara. I didn't mind the survivor vision, i know why they put it in, if they didn't the game would take a heck of a lot longer to finish. Some of the puzzles were so well blended into the scenery it was easy to miss a simple solution.

this too was my first TR game, tried the others never got hooked. This one hooked me from the first 30 seconds of playing.

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Don't mind the blowhards who always claim to know better - this is a wonderful game in just about every respect :)


IMDB's "ignore user" button = priceless :)

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It's perhaps wonderful if you are a fan of survival/shooters and have not played any other Tomb Raider game, or are only looking for something with impressive graphics.

As a Tomb Raider game, TR2013 was nothing to do but shoot stuff, find collectibles (I managed 88% completion on the first playthrough, without even trying) and let yourself be guided through semi-interactive cutscenes.
This easily ranks well below Anniversary, Legend and Underworld.

Maybe I am too old to be playing computer games, or have already seen better elsewhere, but there was nothing about this latest instalment that engaged me beyond the simple desire to rack it up as completed. I was not once in fear of falling off a platform, or getting killed by an enemy. It was a cakewalk on every difficulty I tried and given that I'm not exactly a skilled gamer here, that's not saying much.

If having a differing opinion makes me a blowhard, well that's not my problem.



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I managed 88% completion on the first playthrough, without even trying

You had more patience than me. I only achieved 77% first time around, although admittedly I stopped looking for collectibles about half way through, unless they were right in front of me. The option to go back after completion makes looking for everything on the first playthrough kind of redundant since some items are in very obscure areas, which runs counter productive to the fast pace dictated by the story arc.

On one hand you want to stick to the story and race through it, since it plays like an interactive action/adventure film, and on the other you're presented with the temptation to take your time and collect everything, even though some items are unavailable unless you have the relevant gadgets which are acquired later on.

Ironically, upon revisiting after completion to collect everything, I died from a random misstep off a cliff somewhere and was unable to load the save date from the main menu due to a reoccurring screen freeze bug, so I had to start the game all over again. Not that it really bothered me all that much since I enjoyed playing through it again and it naturally took a quarter of the time on the second go.

It's certainly nowhere near as challenging as previous TR installments, and while the tomb puzzles were dead easy, much of it has to do with the controls, which have improved enormously in this game, at least from a console perspective (which is its main selling platform). Controlling Lara in previous entries was notoriously difficult, particularly the puzzle challenges of the earlier games.

In some ways it wasn't really the puzzle solving enjoyment of the earlier games, it was the relief of finally not dying from an awkward jumping manoeuvre required to complete those puzzles. One fractionally mistimed jump, one slightly incorrect leap due to horrible camera angles, one accidental bump of the control stick a fraction to the left or right and you were dead and screaming at the game in frustration, staring at the load bar over and over. And that's another thing, the load times in TR 2013 are much faster, making the few times you do die relatively headache free. Along with the superb graphics, the designers really pushed the 360 to its limits.

I can appreciate that you didn't find this game worthy, but flaws aside, I though it was great fun. However, I certainly had a few issues with it myself, although far more trivial. Namely Lara's almost green eyes in the actual game, which for some reason kept annoying me. I've always seen Lara as brown-eyed. She has brown eyes in the concept art, yet in the actual game I swear they're almost green, and it just doesn't quite look like 'Lara'. Is it just me?

I also wasn't sold on Camilla Luddington as the voice of Lara at first, but she grew on me, particularly when she talks about the artifacts. I actually thought it was Claire Holt from The Originals (and previously The Vampire Diaries), whose actually Australian but has an identical accent in those TV shows.




OCJOC

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Just beat it, liked it a lot and gave it an 8/10. Definitely not a perfect game.:S
The exploration was not rewarding enough, the gameplay was not difficult enough, the story was quite weak, average at best, there were too many silly QTE sequences, not enough boss fights, the tombs were very mediocre, the multiplayer was very bland... all these seem pretty obvious issues or problems to me.

Hednahären leds av Vintersorg!!!

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