MovieChat Forums > Assassin's Creed: Brotherhood (2010) Discussion > Feeling kind of diappointed [SPOILERS]

Feeling kind of diappointed [SPOILERS]


Let me start by saying I did enjoy the game for what it was, but the end of the game, not only storywise, but also the missions and gameplay. For starters I thought all the missions involving the apple of Eden were ridiculous. I wanted to fight Cesare and his army using my weapons and the aid of my assassins. Now I just had my assassins do all the work because I found the Apple uninteresting.
Not only that, as soon as you go to the Vatican, that is the last freeroaming you'll be doing through Rome as the rest of the game is a continuous stream of missions. I had hoped that being the leader of the Assassins, there would be a major climax near the end where you'd have to call all you assassins for a major battle.
I don't know, I just felt like the ending was somewhat uninpsired and I haven't even touched on the Desmond epilogue. The open ending was worse than the last game and Lucy being stabbed felt forced and came out of nowhere (at least in my experience).

Great gameplay and great overall story, but the ending has left me feeling somewhat disappointed. To be very honest I never cared much for the whole Animus and present day storyline. Desmond has only started to become slightly interesting to me by the end of this game, and seeing as he's had three games to develope, that is not very impressive.
Anyone else share these or similar feelings? Or completely contradicting ones? I'm curious to see, as so far I have not seen too much negative response on the game.

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dont want to sound like an a hole but if you dont like the desmond and animus storyline whats the point of playing the game? its like if i dont care for the story what gives? and i liked the apple, it made heads explode what do you want more. you whip cesares butt really bad with your blades, what did you not like about the final mission? you had a real reason to slaughter your way to the top.

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dont want to sound like an a hole but if you dont like the desmond and animus storyline whats the point of playing the game? its like if i dont care for the story what gives? and i liked the apple, it made heads explode what do you want more. you whip cesares butt really bad with your blades, what did you not like about the final mission? you had a real reason to slaughter your way to the top.

Your post was written in an adult manner so in no way would i perceive you as being an a hole. There's more than enough immature posters on this board that fit that description. However I believe that an the Assassins Creed games would've worked without the animus as well. I have to admit, the contrast between the classical settings and the ultramodern "present" is quite innovative, but it never added that much to the games for me personally.
Again, on the issue of the apple, I guess that just comes down to personal preference. I would've enjoyed that mission a lot more had I been able to use my weapons and been able to fight side by side with my assassins. Another aspect of the game that disappointed me. In the trailers the brotherhood of assassins was set up as much more relevant to the story that it eventually turned out.
Still, aside form the ending, I thoroughly enjoyed playing through the game, I guess maybe I was just expecting too much.

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the contrast between the classical settings and the ultramodern "present" is quite innovative, but it never added that much to the games for me personally

I think the whole story began as just a more original way of restricting players from doing things or going places until it made more sense in the story. The other method would have been putting some impossible enemy force in the way, which I'm sure has not only been done before but would have led to many players stubbornly wasting time still trying to beat said enemy. Some may even have succeded or found a glitch around it, which would have messed up the whole game. But yeah, once you have a reason for the restrictions the whole Desmond story itself took off.

Besides, Ezio's accent is amusing when he says, "DAYZ-mund? Who is DAYZ-mund?" :-D

Haven't finished the game myself yet, having just rescued Caterina Sforza, but so far it's pretty much on a par with AC2. There's a LOT of things Ezio can do, but sometimes I find them a bit glitchy. Free-running doesn't always go smoothly and he keeps running up the wrong side of a building, instead of turning like I told him to - The camera moves, but he doesn't.
Altaïr was much better at the free-running, as I recall.

Fights are pretty good and fairly cinematic, with a decent range of skills, but I keep trying to fight like in real life and that means Ezio gets hit when he's committed to certain moves, which any real life person can just dodge. He's probably slowed down by that ridiculous eagle-tailed robe thing he wears, or something. Again, Altaïr wore it well, but it looks SO out of place and SO last season in such a fashionable place as Rennaisance Italy! :-)



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I agree with almost everything you said with the exception that I personally like the present-day/Desmond storyline.

Yes, the entire game was pretty intricate and expansive for the short time period since the last game came out. So I was thoroughly impressed until the ending where everything seemed rushed for no reason. Rodrigo was hardly used then was killed in such a disappointing manner. And I'm so glad I'm not the only one who was more than annoyed by the use of the piece of eden. Then the whole final battle was pretty easy with no real relevance to the whole story throughout.

Now I think they were trying to top the awesome ending of AC2 with the whole Juno thing, but I hated the whole 'out of desmond's hands' thing and killing Lucy...I don't even know. It almost made me want to stop the game altogether because of killing such a bad a** character combined with the annoying Juno sequences along with the terribly rushed ending. Just so...underwhelming.

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i hate it when people say short time period, it dazzles me if any videogamer even understands the process of making a game...do you know what takes so long when making new games? thats right, bulidng a new engine. i cant understand how greedy gamers have become, for every new installment they need a new game engine, for some bizzare reasons. the ac engine is fine piece of work(they should convert the textures better though), i wouldnt mind seeing it again. the gameplay changes have been drastic comapares to ac 2. thats all that matters.

a year is a long time, not short as everyone thinks. please educate yourself on the subject matter. its getting tedious. its like saying they didnt have enought time thats why they rushed, thats crap simply not true. the engine stands the rest can be added in weeks. the rome city was completely rendered in 2 months. game designers work their butts off to an amount over 100+ hours a week. the problem is gamers want a new unstable engine for every new game...which is not only moronic but also very expensive. no wonder game designers add less and less content in games, at least ac as it is gives you plenty of hours to play. in this kind of field its alot.

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I'm not putting down the engine of Assassin's Creed or any game for that matter because I love the gameplay and how well the game runs. My only problem is I wish they had more time to develop the story better because the rest of their time went into developing the game play (which is amazing). The story is my only complaint with this, so please don't make assumptions about what I do or do not know based on one message.

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To step in for a second , id have to say you both have a point.

The whole Desmond/Animus idea IS what seperates this from any other wall climbing/ silent murder game.(Splinter cell and what not). I know there isnt many you could say over time but theres a few. And I have to say I enjoy the Desmond story added, the whole Adam of his generation story.

But I was left a feeling slightly put off with the end. I was expecting more.
I have always been a history buff and know the stories of th Borgia.
If you read up, the whole Cesare and Rodrigo death scenario's were kept as historically close as possible. But I was expecting more.

The Cesare mission, AKA, sequence 9 was far too much of a breeze through.
I thought Cesare was going to be much harder. Even having Micheletto there to defend him at the same time could of been a nice idea. Rodrigo's death was dealt with the only way they could. Because I belive in real life Cesare was also poisoned at the same time as Rodrigo yet survived due to a lack o a higher dose. So that knocks one Borgia out.

Also the fact that Rodrigo was 50-60 at the time, a need for Cesare to be seen more was more relevant. A young Captain-General to be the face of the new generation of Templars. Hence the reason Rodrigo was pushed to the backround.



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Thank you for letting me know that the deaths of Ceseare and Rodrigo were mostly historically accurate. Still, by saying I wanted to see Rodrigo more I meant by how his presence affected people, not necessarily making him the big bad guy of the story just around more.

And yes sequence 9 was way too easy, actually the whole gameplay eased up a lot from the last game to this one. I remember AC2 the big guys in heavy armor were tough to kill but this time you could do 1 counter attack and kill him.

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The fighting has become somewhat easier overall, but that didn't bother me too much, as it is still great to look at. Laos it is easier in this game to just dispose of some random group of guard that its in your way.
One thing I will say though is that the crossbow is a little overpowered.

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the biggest problem this series has its has no selectable difficulty, the rest is fine. especially the story, you have to remember not everything is expalined and left with cliffhangers. you should unlock the new truth files. that make everything seem more rewarding. also i think the gameplay is great and combat is extremely fluent. i am also sorry that i jumped the gun and went into a conclusion.

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I agree with you in the things that you say about the missions where you wield the Apple, I really didn't like it at all.

Like you, I would have preferred it if we had made use of the Assassin's army to fight Borgia's soldiers and using my own set of weapons. And I didn't like it either that once you go to the Vatican, the rest of the missions comes automatically and very fast, and it even feels too forced and rushed.

About Lucy at the end, obviously I was surprised, and eager to see more, I can not say I am dissapointed because I am well aware that this was supposed to be a middle episode part of a saga, so it was to be expected that they would leave an open ending to prepare the grounds for the next game.

And all the rest, the gameplay, setting, system, etc, I thought it was great, although I felt this game shorter in comparison to other AC's, as if it has less missions, perhaps it is just me, and I enjoyed it so much that it ended too fast for me.



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All the AC games "end too fast", mainly as they are so engrosing you don't relaize how much time you have actually spent on them.

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I actually think I spent less time on Brotherhood than AC 1 and 2, I'm pretty sure it had less sequences and if it didn't, a lot of the sequences were too short especially sequence 9 Requiescat in Pace, I felt I got from Rodrigo's death to Cesare's way too fast most likely because it was way too fast.

Anyway the only thing that really disappointed me was the lack of Brotherhood, I wanted them in missions the way they were portrayed in the trailer, them against Cesare and his army especially since even with his army he was too easy to kill, they could've made him harder to get to although I thought Cesare made a better villain than Rodrigo and I am glad we at least had a sword fight rather than what happened with Rodrigo in AC 2 where all I did was punch him in the face

I wasn't disappointed with Lucy as I was just really shocked to the point I was wondering what the hell just happened and found myself staring at the screen as the credits rolled, that's how much I was in shock, although that will probably be the first moment we see in AC 3, somehow I see them doing a POP and using the apple to bring her back just like the Prince used the dagger of time

So anyway not much disappointed me, just Cesare was too easy, Brotherhood was pretty much irrelevant even though it was called Assassins Creed Brotherhood and was obvious from the start in Monteriggioni you needed one, maybe then Mario would still be alive because Ezio wouldn't have been struck with an arrow

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What I think it comes down to is that Ubisoft is just trying to milk the series. I don't think they expected AC 1 to be such a big hit. And thus they are now milking the series as much as they can. Playing ACB we really didn't get much answers plotwise...

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Well I wouldnt expect it to. its a spinoff. Its not the actual plot. More a sideplot to the AC storyline.
The final answers (if they arent making a AC4) will be in the AC3 once its released.

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I don't think they expected AC 1 to be such a big hit.


They expected "something" as they had planned sequels from the start.

Playing ACB we really didn't get much answers plotwise...


Well you didn't get many "answers" in AC 1 or 2 either.
That's the point of a planned continuing storyline. You don't get all the answers at once, they are slowly fed to you.

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[deleted]

First of all, the fighting with the apple was retarded and boring...so uncreative. Second, I too wanted the recruits more involved in the story but I'm not gonna knock the game for that. Third, maybe I just suck, but it seemed like when you assassinated a main target in the story and then there is the big escape...there were no good escape routes. The whole running up the boxes then jumping from beam to beam and swinging around the corner on a lantern etc. was always approached backwards and I could never find a leap of faith during a chase. Maybe I just always zigged when I should've zagged. Finally, I thought the game was fun and definately worth it but felt rushed and I'm still mad about the ending. (Lucy had a phenomenal a$$ lol.) Other than those things, its a great game.

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[deleted]

I completely agree, I was veru dissapointed tho when i finished it. I know i will not buy the next one lol instead i will barrow it.

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[deleted]

Ok, yeah. Finished it and I agree - The final few missions were little more than "go here, press this button, mission complete".

I didn't like it when I kept seeing Cesare, but not bothing to focus on knocking him off and I also hoped for a massive Assassin's showdown with all my recruits (especially the cute one who keeps saying Requiescat In Pace when she kills someone)!

Not a fan of the Tron feel in the Apple chamber, either. Who the hell built that anyway, coz it certainly wasn't Ezio or Leonardo!!



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