MovieChat Forums > Spider-Man: Shattered Dimensions (2010) Discussion > Anyone encounter any glitches on their c...

Anyone encounter any glitches on their copy of the game?


I ask because I bought the 360 version of the game on September 29th (its Australian release) and I've already encountered a few glitch-ups, both on second playthroughs. Nothing so horrendous as to make me reset my console, but irksome and annoying all the same...

First one was when I was playing through the first Amazing Spidey level. I got just past the halfway point and found that as I charged toward an enemy, Spider-Man would keep moving even after I let go of the control stick. I disconnected/reconnected the controller, and nothing, so I had to restart.

The next two happened on the first Noir stage...

1. Just as I started, I went to perform a takedown as I usually do. However, even though the animation started and the sound effects played out, my target remained where he stood.

2. I proceeded to try another takedown upon reaching the trainyard. Unfortunately, even after following the prompt and pressing the B button, Spider-Man would not budge. At all. Tried to move using the stick, nothing! Once again had to restart that point.

So, has anyone else come across any glitches? Surely I'm not alone in this experience.

We all have our problems, some just hide it better.

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All games have glitches.
With the amount of data each game has to hold, it would be impossible for a game to be glitch free.

The greatest trick the Devil ever pulled was convincing the world he is God.

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Not to mention the short development time. Honestly, if we had another publisher besides Activision, this game could have had less glitches.

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My copy glitched on the Doctor Octopus level. The clock that showed my completion time displayed the seconds to be in the billions instead of stopping with the tens spot. The game attempted to count the seconds and I let it go for about half an hour because I didn't want to have to replay. It would have taken days to count all of the seconds, so I had to restart anyway. Sucked.

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