You really don't need a mic for anything, except maybe Scavenge matches against really good people. It's kind of sad actually that you need a mic for campaign. What's there to say in campaign? Follow me, pick up pills. Don't need a mic for that. If you really need someone to tell you they have a hunter, smoker, whatever on them when the character already is SCREAMING annoyingly loud (I'm looking at Rochelle) and the character is GLOWING RED and the infected is making their distinct attack noise, then having a mic isn't the problem, it's awareness level.
Not quite. How about the idiots without mics who want someone to give them pills or heal them and they resort to shooting other players to get their attention? I don't mean someone down in the red, most of the time the cretins who do this are still healthy, just barely out of the green. Someone with a mic will ask, plus everyone is different when playing and many DON'T want to be healed the moment they slip into yellow (50 or under). Meanwhile some wusses act like they're about to die the moment they get at half-health.
I've been in plenty of campaigns where some moron decided to shoot at someone with a health pack and it's not evident to ANYONE ELSE that's the reason because we're near a safe house or some place health packs appear 100% of the time (e.g., Death Toll - in the house, in shed, in the cabin, all within SECONDS of each other and near the boat house where there are 4 MORE health packs). (Not to mention a lot of players will heal someone who needs it without having to be asked.) Because it's not always obvious WTF they want, it can lead to 2 or more people engaging in "team killing".
Even teams that work well together CAN get separated and, NO, someone glowing red won't necessarily be in sight right away. When a horde (especially on Advanced or Expert) lay into a team and someone gets dragged off while the others are beating down a horde, there can be a few crucial moments when the others don't see him straight off.
Most of all mics help with strategy, especially if you have players who are new to each other. Everyone who plays develops their own preferences and they don't always mesh with one another. I've had imbeciles without mics start off with everyone and then at the last second just take off as the horde's starting because they want, for example, to use a jesus rock while everyone else communicating decided to fight it out (or vice versa). Which means at the last second you either have to say "screw it" and fight with half a team (I refuse to go after someone who decides to go off on their own), or end up doing the campaign differently just to keep the team together as long as possible (advance/expert).
I would be THRILLED if it were possible to open a public lobby and be able to select whether mics/no mics are allowed. Right now the only option is to sit in the lobby and kick anyone without one but then there's no option once in-game. Don't get me wrong, I've met a few people who DO play extremely well who have not had mics but they are the exception, not the rule. Dunno why it is but most often there seems to be a correlation between no mic = bad players.
It's a COOPERATIVE game, communication is a part of that.
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The chain of command is what I go get & beat you with to show you who's in command.
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