Wanted to like it.


I had recommended the game to others, having played for maybe a half hour, seemed good, though there were some annoyances, I figured that it was more learning curve then game design...WRONG!

Can we talk about the physics here...or lack there of...I mean...I'm not even sure how to explain them? In this day and age of games, should jumping be this terrible? Or just moving left to right...

I didn't realize when I had played this game that It would eventually turn into a sacrifice game...no skill...partial luck...just run trhough it enough times to figure the "pattern" or get lucky? exceptional gaming right there...and since there's a button to blow yourself up, the programmers knew, they KNEW this was a functional game mechanic...I figured when it was first described in the game, it was like a built in Bug or glitch fixer...get stuck behind a wall somehow and you could start again...that's giving these guys way to much credit..

Terrible game...I really didn't want it to be...really wanted to like it...it's one of the many games I'm taking back...

We're in a golden age of gaming right now, but the hype machine seems to be leaving the really good games in the shadows in favor of pushing these....I'm not even sure what to call them...

I hope I save someone the grief of paying full price for this, save your money for a much better thought out game, leave this one in the 5.99 bin where it strongly belongs.


Truth, Little Big Turd-TruthinessInc

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