What did you think?
I've only played a few hours now, just the swamps and Corden areas... and have mixed feelings on it.
What I like:
-Instead of making a whole new universe, a lot of the terrain is familiar. The "if it's not broke don't fix it" approach.
-Swamp is huge, creepy, water is radioactive... very realistic.
-Guides. This is a big help since areas like the Swamp are massive, and getting around is a pain, it's a nice addition.
-Lighting. The weather, sky, and terrain lighting is really atmospheric... a really nice upgrade.
-Quicker to get decent weapons. Without much effort I had a Viper, and AK47 without having to save up cash.
-Ability to upgrade and repair weapons... no more need to carry 3 versions of your favorite gun in the event it will wear out and need to be disposible.
-AI improvement. Fighting is not easy, as your enemies are good aims, track you if you run, and take a lot more hits to kill.
What I don't like:
-horrible trade in values. I was pissed to see I had accrued enough RU to buy a NATO rifle with scope, and then see the price and the actual price differ. I had 5200 RU, enough to buy the 5000 RU rifle, but once in the trade slot the price jacked to 10000 RU! WTF? From what I can tell on average you get 10% on sales, and are charged about 200% to buy. I think as your relationship with the faction improves the prices get better but to start off the game getting gouged is a bit rough.
-AI is a bit too accurate. Okay, I have my light off, they have theirs on at night, and they hit me over 80% of the time to my 20% excluding ridiculous gun jams?
-This "prequel" terrain oddly doesn't have much difference to the later terrain... namely in the Corden, most of the building have the same missing roof panels as in SoC? WTF man it looks like they just barely modified the map.
-Despite guides, very annoying sequence of quests points... having to go to A to B, back to A, back to B, to C, back to A. For 500 RU. Why am I constantly having to return to the Clear Sky base to get rewards, miles away with other leaders and bases around me? Seems kinda dumb.
-Too many unnecessary "quick save" situations. The point where you are looking for Fang and have your stuff ripped off... I dumped all my stuff in a nearby corpse. Fine. Go out, corpse is gone. F me. Restart. Put stuff in a permanent corpse. Repeat. Go out, my anomaly detector is missing. The good one. F me. Restart. Have to lug crap across the map to a box. Save, done, finally after 4 tries I get my stuff back. Come on. Poorly thought out.
Overall seems like a nice immersible title but still can't tell if it's a refined Stalker or simply a barely upgraded one. Graphics are definitely a huge improvement but actual plot is still rigidly linear, weapons and ammo are too dedicated to zones not your skill level, and difficulty seems unnecessarily increased on certain things (like artifacts) to make it less fun.
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