Forget VR, the physics are wrong here!
I know that the filmmakers are just trying to tell a story but it seems like most sci-fi movies tend to bend physics to make things more convenient. Lets assume that the ship is real and not a virtual makeup by some company on earth. Having that rotating wheel to simulate gravity instead of relying on fictional force fields is a good move, but there's some more issues that don't make sense.
A few things that don't add up here:
1. They could have activated the drive near earth or even halfway to mars and not worry about gamma rays doing any damage on earth
2. Apparently the earth will be dead within a 100 years. Thanks to time dilation what seems like 10 years to the crew might end up being 50 years on earth. Doesn't seem to help the situation one bit.
3. Their traveling at 1/15th the speed of light after the first bomb explodes. that's 400 million mph. Idk how fast they were before the explosion but the engineer mentions 182 more bombs to go. Acceleration = change in velocity/change in time. Change in velocity= very big if u will get near the speed of light in 182 bombs. Change in time= very small because the explosion doesn't last long and the ship doesn't seem to have a pusher plate. Result = most likely more gees than any structure can handle, definitely more gees than any human body can absorb.
4. At close to the speed of light, any interstellar matter they hit will cause huge amounts of damage to the ship.
5. Assuming this is a mission to study a space system and to return to earth with Intel, and not a suicide run, they should have enough bombs to slow down, then speed up and return to earth. Therefore i highly doubt they could not have simply turned around and headed back to earth to fix the computer glitch or help the doctor.
The list goes on....