Too many cutscenes?


Started playing this last night and it almost felt like an animated movie broken up with brief moments of gameplay. I love the cast and Tim Schafer, but it was a little too heavy on the cutscenes and it felt that every time I was JUST getting into the gameplay, I'd have to sit through another 2 minute mini-movie. Got frustrating after a while....

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[deleted]

>>Whats wrong with too many cutscenes?

The problem with TOO MANY cutscenes is that there are TOO MANY. If I want to watch an animated film, I'll rent one.

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[deleted]

You think there are too many cut scenes in this?
Don't play MGS then.
At least these ones are short, and you can skip them.

I don't think there are too many cut scenes in this, I have seen far "worse".

The greatest trick the Devil ever pulled was convincing the world he is God.

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Hehe, I actually tried the MGS demo and had to give up after a few minutes, the dialogue sections were just INSANE! At least the BL ones are entertaining, but there were more than a few times I just wanted to get back to the playing the damn game. Like I said, I don't have an issue with the idea, I just prefer it when story is more efficiently integrated into the gameplay.

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there's like one cutscene before each mission.
that's pretty much the same as any open world game.

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[deleted]

i loved the cutscenes there bloody funny, and there's a joke in everyone of them, jack black is funny

XBL: FTZcube
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They are rather frequent, but they drove the story really well, they were fun to watch and they weren't exactly long. Plus if you really don't want a storyline in this game you can always do what the others have said and skip them.

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I stopped playing the first Mass Effect game for that very reason. All that damn dialogue ruined the game for me.

However, I don't think Brutal Legend was too bad. As another poster said, I too have seen worse.

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