About WiC


Heh, first post here and the game ships September 18th...here's a quick rundown based on the demo I played:

The Cold War turns into a shooting war in 1989. The Soviets invade Europe and decide that to keep the US military from reinforcing NATO from across the Atlantic, they need to invade the US to preoccupy it. Soviet troops invade Seattle and the Pacific Northwest in commercial transports and run riot for a few days before the US military can get organized.

WiC is real-time-tactics, which is like RTS but without base building or resource gathering. You have a pool of reinforcement points from which you can select units to be brought to the battle area. If they are destroyed, the points are filtered back into the pool to be used again. You get points by capturing important tactical locations on the map. Additionally, you have Tactical Aids, which is all kinds of off-screen support like artillery, air strikes, napalm, and even a battleship.

The demo mission takes place in the fictional town of Pine Valley. You're LT Parker and your mission is to support 5th Battalion's liberation of the town and defense against further attack. You command roughly a company of tanks, APCs and infantry while the computer handles the rest of the friendly forces for you. The action is fast and furious...the town is fully destructible and zoomable down to ground level. Graphics and effects are great. Voice talent includes Alec Baldwin and Star Trek/A-Team's Dwight Schultz.

I intend to buy it as the demo was very impressive. Figured I'd post what I knew (despite not being in on the open beta a few months ago) in case anybody stumbled around here and wanted to read a bit about it.

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Yeah, I'm playing the demo, played the 2 betas before it too. It's an awesome game, Massive really knows how to make RTS's. :)

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I saw all the demo videos and I got pretty hyped up just from that. I was a bit skeptic about this whole no-resource-gathering plan but I guess I'll find out later. The graphics look incredible, I'm thinking I may need a GeForce 8800 to run this puppy.

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At least a GeForce 7900GT will run the game fine, providing you have a good CPU and plenty of RAM (I'd say at least an Athlon64 X2 4200+ or a Core 2 Duo E6400, and 2gb of RAM)

With DX10, the effects are awesome, namely better lighting and better smoke which reacts realistically to objects, and helicopter rotors.

As for the gameplay, it's easy to learn but difficult to master.

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Im running a pretty old graphics card (ATI Radeon 9550 128meg) and the demo runs fine for me. I dont have DX10. Im so glad this game was made correctly to allow those of us with slightly old machines to play it.
Of course I cannot load up all the bells and whistles. Im have it set on Low. Default was Very Low, I moved it up to Medium and it ran fine but around the big explosions it sort of lagged, just a little but i hate that, so I went to down 1 step to Low. Still looks great.
Im definitely gonna pick this game up, its really cool.
Like the other guy says, its easy to learn yet challenging as hell.

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