I hate how in these games you can't save whenever you want...I mean sometimes you don't get a checkpoint for a long time, and if you die, you have to go through things again. Other then that though, the games kick ass!:D
Do checkpoints change depending on the difficulty level? I've been playing Anniversary on Normal difficulty, and it seems like there's almost too many checkpoints.
I like the fact that you cn't save too often. i am an anally retentive palyer and used to save constantly on the others. Had an especially bad habit of re-doing a section to avaid using any medipacks or guns.
When I played it on "Easy" there were checkpoints all over the place, I used to save when I got to each one because they were so close together that you never really had to replay anything if you came back to it later.
------------------------------------- Come and see the violence inherant in the system!
They disrupt the flow of the game, which was the reason Core Design got rid of them. It was a mistake to bring them back and I hope for Legend 2 they get rid of them again.
I cannot remember the website that I was at, but I found a website with all sorts of TR: Anniversay help and information. One of the things you could download was a training program. You run the program, then run the game. During the game, you would press the various F# keys to get special benefits.
Although I do not use it for the "god mode" or "all weapons" (I do want to "experience" the game :) ) it DOES have a "Quicksave" feature. When you are about to take that risky jump or otherwise treacherous move, you can press F7 and it will "save" your spot. If you fail, you press F8 and it will "load" the spot you just saved. This has no impact on your checkpoints or regular "save" options.
If I can find that website again, I will post it here.
Great that you liked the game. We all noticed that in the original game the crystals popped up here and there and where quite annoying if you died. So we decided it would be nice if we had checkpoints so if you did end up dying you'd go right back to the checkpoint. Fans didn't really like it that much. So...Expect a semi-new save system in underworld!