What would have saved this game? (spoilers)
ok, just finished it, massively disappointed, but more frustrated because it could have been a lot better with just a few changes.
my person issues
The Length- yeah the usual, its seriously short. But more than that, the episodic format just clearly didnt work. instead of 7 or whatever, they should have done 3 much longer ones, and gone into more detail. The plane crash and finding your backpack is not enough story for an episode of Lost!
Game Mechanics- trading thing was an utter waste of time, mainly because the game was so short it didnt allow you to customize your inventory. most of the game i was just carrying around fruit simply cos there was no other use for the inventory. combat was silly, most of the dialogue was pointless drivel, and aside from the annoying circuit things, there was no actual intelligent gameplay required.
Passage of time- kind of related to the length.... from memory this game roughly runs over seasons 1 to 3.... for a game that can be finished in under 3 hours?! it seems crazy for them to attempt to cover so much in so little time. it needed to be for focused.... set over a few days.
Useless people- for a start.... theres supposed to be like 40 people on that beach. not 4. and the ones they do have are just button candy.... wow, i can talk to sun.... she did nothing. why was jin just crouching in the jungle? they were there just to make an appearance. i know the show doesnt show 40+ people....but you cant walk around in the show! those people have to be there.
Dodgy damn main character!- Seriously, i dont like myself at all in this game. he screws everyone over! he's a scumbag who betrays everyone just so he can get off the island. honestly, i was hoping he died in the explosion. he deserves it. the story needed some serious work so i actually liked this character and didnt feel like i was an errand boy.
The Island- far cry and crysis prove you can do a huge island that actually feels huge. would it really have been so hard to create the entire damn island as one map? really? GTA can do an entire state, surely a few square miles of identical jungle would be doable. add a realistic night and day cycle, give the main character needs such as shelter, warmth food and stuff, and it would naturally replicate a desire to stay near camp. the black smoke should have been a rare thing, not there every time you leave camp.... they leave camp a lot in the show, and we havent seen the black smoke in aaaaaaaages!
the best way to have done this game would have been in a similar fashion to Enter the matrix.... have a story that is its own creature, that occasionally crosses the main plot, and eventually blends in. like a few other survivors on the other side of the island having their own issues, or just a few of the main camp people, or even someone from the boat! base these characters on real actors that are added to the show a few months after release of the game. that would have been awesome! even if they got killed off.
overall it feels like fanfiction rather than an actual lost plot line. it fills the universe with holes and leaves you feeling cheated.
anyone else got any ideas?