Rant on the battle system
I don't think this Battle system is the end-all amazing experience everyone else seems to...
1) Why can't I just switch to control another character in a fight?
2) I think Paradigms are a good idea - but can you let us change one person's class during a battle also?
3) If your main character dies - Game Over. I know that one is pounded into the dirt - but it's ridiculous.
4) The enemy/boss likes to do cleaves and AOE attacks - why does my party feel the need to stand so close to each other? Can the caster please back up - can the melee stand behind the guy? No? Okay...
5) I hate that I can only summon the lead characters Eidolon. I've seen Odin's summon 100 times, yet the others maybe twice.
6) Are the computer-controlled Saboteurs mentally handicapped? Please don't cast Fog five times in a row...then when the enemy gets Fogged, cast it six more times in a row...You can deprotect/deshell/poison anything - but unless I control them - they suck.
7) Why won't the other commandos attack the same target my commando is attacking? Basic battle strategy is kill one enemy at a time - but they other guy just runs off and attacks someone else - splitting my damage. I go and attack the target they're on - what do they do? They stop attacking them and run off to another character.
...This battle system isn't all it's cracked up to be. It's pretty broken to me. I prefer classic turn-based battles, but at least with XII I could tell the other characters exactly what to do - or switch to them if I want them to do something else. In this one you assign them to a class and let them screw up half the time.
Am I the only one that thinks this stuff?