Anyone else notice that you could levitate people really high which would kill them in the last game but they seem to get right back up with only a tiny bit of health gone in this game. Kind of makes the whole psychokinesis useless if it doesn't kill your enemies.
I know. What's with that? I pick pick up a hippie, I lift him 20 metres (1 metre is slightly over a yard long) in the air, and then throw him 30 metres into a building. That would definitely kill him right?
Yes that is annoying. The game-makers said they'd improved the physical effects but they seem to have made them worse! And how come no-one yells when you throw them around or drop them, like in the first one? It's still a really cool game though.