MovieChat Forums > Eureka (2006) Discussion > 100 Things I Learned from Eureka

100 Things I Learned from Eureka


1. Science is fun!

2. Education is a lifetime pursuit, not linear proposition for just classroom ages kids.

3. "Never doubt that a small group of thoughtful, committed individuals can change the world. It's the only thing that ever has."

4. Connecting dots is not a power left exclusively to geniuses.

5. Character matters.

6. The past does not dictate the future (only a future).

7. Teamwork rocks!

8. Solving problems beats complaining about them.

9. The broadcast entertainment business model is a relic of the past (but help is on the way).

10. If you chose your companions wisely, you end up with the love of your life and kids, like Jack. If you bed every alien that enters your sector, you die lonely, like Kirk. ;-)

yours?

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Whatever you do, don't do it in Eureka. It'll probably blow up and threaten the fabric of the universe...

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12. The jeep never survives

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13. Don't bother volunteering for the dangerous stuff. Jack will do it.

14. Zane is the greatest computer scientist in the history of the world.

15. There is never a dull day in Eureka.

16. Don't let Jack plan your honeymoon.

17. Just because you die in Eureka doesn't necessarily mean your dead.

18. I don't want to know what goes on 'behind closed doors' between Andy and Sarah.

19. Even artificial life forms can fall in love in Eureka.

20. When the DOD is in town, things ALWAYS go wrong.


"Five card stud...nothing wild. And the sky's the limit!"

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21. Stay out of the jeep !!

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22. A bank robbery in Eureka means the bank floated away

Fat People Are Harder To Kidnap

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23. Every job everywhere else... boring.

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24. After years of saving the town from itself Carter wouldn't be able to hack a "real" marshal service job.

Fat People Are Harder To Kidnap

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25. If someone's first solution to a problem ends with the word "theoretically", it probably won't work as planned.

"That's the thing about your Chinese death stars. An hour later you're alive again."

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26. Unless Henry says it.

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^ Good point. You can always bank on Henry to come through in the end.

"That's the thing about your Chinese death stars. An hour later you're alive again."

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27. If something happens you don't know what to do with, don't bother. Within 15 minutes you will face a problem which will destroy the world within a short time, and can only be stopped by the method, person of thing you've encountered 15 minutes before.

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It doesn't matter what your degree is in. If you're a genius, you are an expert in every area of science.

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No matter how many times Carter risks his life to save the entire town, they'll still treat him like an *beep*

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The Subaru WR-X is an excellent choice.

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Gathering hundreds of scientists together in one place is a major threat to the universe every five minutes, even though in reality groups of scientists have worked together for decades in some places without causing rifts in the space/time continuum, artificial black holes, etc.

Most female scientists are fit and very attractive, and wear chic outfits, because they have tons of time to shop, do their hair and make-up, etc., between doing important scientific experiments or running an entire corporation...




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Time travel cures autism.

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33. Wisdom and experience are far superior to knowledge and intelligence.

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34. Sometimes the dumbest idea, is the smartest one.


If you do things right, people won't be sure you've done anything at all.

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35. When you come up with a good tv show, some whack job tv executive will cancel it and give it a dumb ending.



No Daniel Craig, I Expect You To Die.

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36. The fundamental corruption of federal authority and its intrusion into every vein of society including the military-industrial complex, and the federal take over of traditionally state and local powers is actually magnitudes worse than anyone imagines. Eureka is the confluence of all that is unholy, where a county sheriff is "promoted" from a federal job but under the jurisdiction of a city elected mayor taking orders from a private company president who is an employee of the Department of Defense and takes orders from a General.

36a. The competition for mayor is fierce, but sometimes years go by without anyone even holding the job. 36ax. Jack find out about a lot of annual events for the first time, even years after he moved to Eureka.

37. Eureka is the tippiest of top secret, to the point that if you're fired, within an hour a cleaning team will wipe your entire presence clean from the town and send you packing with the threat of death if you return. But if a globe trotting hippie or any old fling wants to wander into town for any extended stay that's cool too.

38. Nothing ever makes it to market. But "scrapped" projects seem to work pretty damn well.

39. Invisibility and teleportation are impossible and illegal. Except when they aren't.

40. Nearly every problem Eureka faces kills off brilliant scientists who are virtually irreplaceable. Nearly every catastrophic event is the result of 2 simultaneous experiments coming together that only Carter can figure out. Yet at no point does anyone propose an idea of keeping track of simultaneous events and potential collisions, nor does anyone question the wisdom of repeatedly conducting mass death causing accidents due to proximity when all these experiments could be conducted safely and separately.

41. People constantly cause the deaths of others through lies, deception, secret projects, and simple negligence. Nobody is ever arrested because mistakes are OK in "science".

42. On the other hand if you pull harmless pranks you'll end up in jail all the time.

43. It would be more detrimental to the space-time continuum if you send one of the world's most important scientists back to his own time knowing about the future, than it is to remove him entirely before he does any of his more important work.

44. You can't just use the memory eraser (plot)device you invented already that can pinpoint exact memories and send the scientist back not knowing anything about the future thus fixing everything.

45. If you go back in time again, but waste time hiding and never make contact with anyone, you must conclude the past can't be changed, except when it can.

46. Jack must suffer.

47. When Jack isn't suffering, he is being set up for even grander suffering.

48. If Jack falls in love with a Eureka resident, and she reciprocates, she must be written out of the show inexplicably, or have her wiped out in a time line change.

49. We must be constantly reminded, either by flashes of memory from Jack or from a flashback episode that Henry hates Jack, blames him for Kim's death, will never forgive him, will never forget, and wiped Jack's memory. But Henry plays it so cool doesn't he? As if the plot had just dropped right into a black hole.

50. If people constantly mock Jack and call him stupid and laugh at him when he gets seriously injured trying to save people, Allison will tell Jack and the other person to "knock it off" or "get along you two" because Jack is being childish when someone mocks him and he tries to stand up for himself.

51. Jack's sister is the nicest person in his family. And she mocks him constantly. The rest aren't even worth visiting at Christmas.

52. When the woman you fall in love with suddenly moves to Australia claiming she's out of a job at GD even though she obviously could still work at Section 5, take the hint. She's just going to virtually dump you in a "previously on" cut scene inexplicably and then two episodes later you'll be claiming you dumped her after "realizing after a year of dating you weren't meant to be" even though you'd only been dating a couple months and you were completely in love 2 episodes back.

53. Genius is contagious. If you're average and move to Eureka, you won't leave average.

54. Moms who love their daughter and ex husband are totally cool with the dad taking their little girl forever. No way a doctor could find a job in Eureka to stay near her daughter. Because L.A. is just too great a place to live to abandon for your child.

55. The children in Eureka make more groundbreaking discoveries in their free time than the handsomely paid, extremely well educated and massively more experienced adults do with years of research.

56. Eureka has cured nearly every disease, can end world hunger, can fix any environment, can restore habitat, and do many other things that would make society and Earth great, but they only give these inventions to employees and pretty much the only items that ever leave Eureka are weapons and space research equipment. But Eureka is totally about helping people.

57. Eureka is the ultimate hipster town. They invented it before it was invented.

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58. Allison only produces black children. Regardless of who is the father, or whatever she is.

59. After spending years and billions of dollars in the effort, if one of the few brilliant scientists you captured starts to postulate the remote possibility that their reality is a computer generated program, kill her immediately. Don't think. Don't maybe remove her safely and just put her in a separate program, don't keep her alive because it's not like her mind is the only reason you've done anything for the past several years.

60. If you create an alternate timeline, removing one of the most brilliant men in history, the future won't have been hindered technologically, in fact there will be people outside of Eureka brilliant enough to recreate what only the most brilliant person in Eureka could do before, get the time machine working.

61. If you create an alternate timeline, and come back to find yourself married and an autistic boy cured, it makes perfect sense that you still work at Global Dynamics, even though the only reason you went there before was because the answer to the universe that was inexplicably forgotten about in a previous season killed the love of your life while giving an autistic boy god like powers while he was at GD getting autistic therapy or something. Of course you won't question how you ended up married, if the love of your life died at GD. Because if she didn't die, it means she never set off the artifact. Which means it should still be intact. Which means Beverly's cover wouldn't have been blown. Which means she wouldn't be working on the time machine, or with the senator in stealing away Eureka residents. And because Kevin wasn't autistic, Nathan Stark wouldn't have had any excuse to get so worked up at GD, or any closer to Allison, so Stark should still be alive and Jack should have been with Allison as in the original time-line before Henry screwed it up. This also means Henry's love is still alive and under the slave management of that other guy. But let's not question in of that. Sweep it right under the rug along with every other gaping plot hole.

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60. Pay close attention to everything that happens, no matter how small or pointless. Before the day is out, a huge crisis will present itself and the only thing that can fix it involves something you encountered earlier in the normal course of things.

For example, if Vincent casually mentions that his cappuccino maker uses exotic antimatter quark fulcrums, you'll be able to hook a car battery up to it and do something fancy with a quantum pulse emulsifier later in the day to stop Godzilla from destroying the town.

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61. Cafe Diem's freezer is as big as Warehouse 13. You can find anything you can think of to eat. :P

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62. In case of a super science-y Armageddon level threat, call the guy who runs the gas station.

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63. Salli Richardson-Whitfield looks danm good in purple underwear.


"In a time of universal deceit,
telling the truth is a revolutionary act."
George Orwell

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