This game was amazing and yet failed
The story mode was impressive. The fighting was great. The create-a-character was ok - though I wish you could do things like change the colour paletts, especially of the specials (I wanted to make Spawn, but needed green lightning). Most of the new arenas were great and most of the characters were fun.
What failed? The jump from Deception to Armageddon. The Character bios were never finished, but it was already too late.
It seemed they did not care to fill us in on the story. How did all these dead characters come back - especially Onaga.
Deadly Alliance went into Deception very well, despite having the story take place long before DA.
Armageddon should have been the same thing - but they just forced it.
I especially did not like the endings, which were all horrible. If this was to be the last game, it should have had a definitive ending.
The next MK will be great, no doubt. But I still feel ripped off on the story.
Opium is the opium of the masses.