The odds?


What would be the odds of surviving this? Thirteen people, three rounds, one duel and various bullets in the chamber. Seems astronomical to me, not including the human factor of speed (shooting first).

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It's not that bad actually when you think about it.

For example your odds of surviving the first round are 5/6.

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the odds of surviving would have to equal 1/13.
13 people each having the exact same chances of winning from the very beginning.

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SPOILER























Not necessarily. You could have double fatalities. Also am I right in thinking there were two duels at the end and no final decider?

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There are four rounds total.

1st Round: 1 in 6 chance of dying
2nd Round: 1 in 3 chance of dying
3rd Round: 1 in 2 chance of dying

After the third round, the remaining players drew straws to see how makes the duel. The two "duelers" then have to go through a 4th round of a 1 in 2 chance of dying.

The odds against living are mitigated somewhat by the chance that the person behind the person behind you might kill the guy with the gun aimed at your head before he gets to pull the trigger. This is an element of chance that can't really be calculated but it would work to slightly increase your chances of making it through.

The total number of players is quite small, so we'd expect a certain amount of variation in each individual game. But over the long run, assuming a 13 player game, you'd expect around 2 guys to die in the first round. Then you'd expect around 4 to die in the second. That would leave 7 guys left, and let's assume that the mitigation factor that works to save people rounds that number up to 8, then you'd lose half them in the 3rd round, leaving you with 4, which is just what you had in the film. The 4th round only kills one more guy, so on average, we'd probably expect 3 men to live through each 13 player game, which again, is exactly what happened in the film.

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The chance that the man behind you might be killed first can be factored in.

On average, ignoring differences between players, the chance of pulling your own trigger before the man behind does is 1 in 2.

The chance that you die in the first round is the chance that the man behind you pulls the trigger multiplied by the chance that he pulls the trigger.

The chance that he pulls the trigger is 1 minus the chance that he dies before he pulls the trigger.

The chance that he dies before he pulls the trigger is half the probability that he dies at all.

He has the same chance of dying as you have, whatever that is.

In algebraic terms, x = 1/6 (1-x/2) where x is the chance of dying.

This gives the chance of dying in the first round as 2 in 13.
In the second round, the chance is 2 in 7
In the third round, 2 in 5.

So the chance of living through three rounds, no matter how many players, is 33 in 91.

With 13 players, the expected number of players after the three rounds is 4.7.

As firstwinsgop says, only one person dies in the fourth round.

So the expected number of players alive at the end is 3.7, and so you'd be more likely to have four players alive than three.

They did say in the film how many players there were in the last game - I think it was 42. With that size game, you'd expect 14 players to live - so the players in the game we see are probably all those who survived the last game.

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Clever calculation, but I think there's an erroneous assumption there:

The chance that he dies before he pulls the trigger is half the probability that he dies at all.
That's not correct. Him pulling the trigger (early or late/not) and him dying are not independent events. According to me, the ratio between the probability of him dying before he pulls the trigger and the probability that he dies at all is slightly greater than 1/2.

Let's approach it a different way, by listing the different possible events, their outcomes, and their probabilities. Since you said that the outcome is independent of the number of players, I'll work out the case for three players.

=============================
General setup:

Suppose N players (p1, p2, ..., pN) standing in a circle; p1 points gun at p2, p2 points gun at p3, etc. and pN points gun at p1.

Define:
- BV is the "bullet vector", e.g. BV = [0 0 1] means the aligned chamber of the guns of p1 and p2 carry no bullet, the aligned chamber of p3's gun carries a bullet.
- SV is the "shoot vector", e.g. SV = [a b c] means p1 is the a'th person to shoot, p2 is the b'th person to shoot, p3 is the c'th person to shoot. SV is typically a permutation of the numbers 1 to N. (Ideally a, b, c should be clock times at which each player pulls or would pull the trigger, but because of the following assumption it's only the order that matters, not the timescale.) We are assuming that bullets have zero airtime, i.e. the moment a person pulls the trigger is the moment the person before him dies (provided there was a bullet in the aligned chamber).
- P is the probability of the event in question.
- RV is the "result vector", i.e. the outcome (Live or Die for each player) of the game round. E.g. RV = [L D L] means p1 and p3 Live, and p2 Dies.

For N players, there are 2^N different BVs, and (N!) different SVs. The probability of a BV occurring is
P(BV(i)) = g^B * (1-g)^(N-B)
where g is the load ratio of the gun (number of bullets divided by number of chambers in a gun) and B is the number of players with a bullet in the aligned chamber, for that particular BV(i).

P(SV(i)) = 1/N! for any SV(i), i.e. all SVs have equal odds.

P = P(BV)*P(SV)


Now generate list of events for three players, and one bullet in each gun:
--------------------------------------------------
N = 3 , g = 1/6 :

(1): BV = [000], SV = {[123], [132], [213], [231], [312], [321]} => P = 125/216, RV = [L L L]

(2): BV = [001], SV = {[123], [132], [213], [231], [312], [321]} => P = 25/216, RV = [D L L]
(3): BV = [010], SV = {[123], [132], [213], [231], [312], [321]} => P = 25/216, RV = [L L D]
(4): BV = [100], SV = {[123], [132], [213], [231], [312], [321]} => P = 25/216, RV = [L D L]

(5.1): BV = [011], SV = [123] => P = 5/1296, RV = [L L D]
(5.2): BV = [011], SV = [132] => P = 5/1296, RV = [D L D]
(5.3): BV = [011], SV = [213] => P = 5/1296, RV = [L L D]
(5.4): BV = [011], SV = [231] => P = 5/1296, RV = [D L D]
(5.5): BV = [011], SV = [312] => P = 5/1296, RV = [L L D]
(5.6): BV = [011], SV = [321] => P = 5/1296, RV = [D L D]

(6.1): BV = [101], SV = [123] => P = 5/1296, RV = [D D L]
(6.2): BV = [101], SV = [132] => P = 5/1296, RV = [D D L]
(6.3): BV = [101], SV = [213] => P = 5/1296, RV = [D D L]
(6.4): BV = [101], SV = [231] => P = 5/1296, RV = [D L L]
(6.5): BV = [101], SV = [312] => P = 5/1296, RV = [D L L]
(6.6): BV = [101], SV = [321] => P = 5/1296, RV = [D L L]

(7.1): BV = [110], SV = [123] => P = 5/1296, RV = [L D L]
(7.2): BV = [110], SV = [132] => P = 5/1296, RV = [L D L]
(7.3): BV = [110], SV = [213] => P = 5/1296, RV = [L D D]
(7.4): BV = [110], SV = [231] => P = 5/1296, RV = [L D L]
(7.5): BV = [110], SV = [312] => P = 5/1296, RV = [L D D]
(7.6): BV = [110], SV = [321] => P = 5/1296, RV = [L D D]

(8.1): BV = [111], SV = [123] => P = 1/1296, RV = [D D L]
(8.2): BV = [111], SV = [132] => P = 1/1296, RV = [D D L]
(8.3): BV = [111], SV = [213] => P = 1/1296, RV = [L D D]
(8.4): BV = [111], SV = [231] => P = 1/1296, RV = [D L D]
(8.5): BV = [111], SV = [312] => P = 1/1296, RV = [L D D]
(8.6): BV = [111], SV = [321] => P = 1/1296, RV = [D L D]

- In the first case (1) everybody lives regardless of shooting order, since there is no bullet in the chambers.
- In the cases (2)(3)(4), the shooting order doesn't matter, since there's only one player with a bullet in the chamber; as soon as he fires, the person standing before him dies while all the others will live.
- In cases (5.x) (where BV = [011]), p2 will always live (because p1 has no bullet) and hence p3 will always die. p1 lives when p2 shoots before p3, and dies when p3 shoots before p2.
- A similar result for BV = [101] (6.x) and BV = [110] (7.x).
- In case (8.x) (where BV = [111]) the person who is the first to shoot will always die, as well as the person he shoots. The person who stands behind the person who shoots first will always survive.

- We can now calculate the probability of p3 dying, by summing the probabilities of events where p3 dies. (Simply look at the events where the third letter in RV is a "D"; highlighted in blue above.)

For p3, the probability of dying is 25/216 + 6*5/1296 + 3*5/1296 + 4*1/1296 = (150+30+15+4)/1296 = 199/1296

Likewise, the probability of living is 125/216 + 2*25/216 + 6*5/1296 + 3*5/1296 + 2*1/1296 = (750+300+30+15+2)/1296 = 1097/1296

Not surprisingly, the same calculation and the same results go for p2 and p1.

So there we have it. The chance of dying = 199/1296 is close to 2/13 (since 2/13 = 200/1300 = 199/1293.5), but not exact the same. The chances at survival are hence even a bit better than you thought.

- We can now also calculate the ratio between the probability that a player dies before he pulls the trigger and the probability that same player dies at all. E.g. for player p3, this is done by summing up the probabilities of the events where SV is in bold blue (where p2 shoots before p3) and dividing it by the sum of the probabilities of all events in blue (SV in bold + non-bold blue).

We find the ratio is actually a bit higher than 0.5; in the case of three players and a gun load ratio of 1/6, it's 102/199 (= approx. 0.5126).

If there are any errors in my approach, feel free to reply; I'm open to any corrections.

~ Everyone is unique, except for me ~

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Nice thread. Such a rare find on imdb these days.

The two of you killed everything I ever loved. **** you both.

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The odds against living are mitigated somewhat by the chance that the person behind the person behind you might kill the guy with the gun aimed at your head before he gets to pull the trigger. This is an element of chance that can't really be calculated but it would work to slightly increase your chances of making it through.
no, it would not. Why would increase only "your" (whoever "you" is) chances and not for everyone else? After all, everyone is equal and the same conditions apply to everyone in the game. However, it is impossible, that the chances for survival are increased for everyone, so the right answer is that it adds variability but does not increase the chances for anyone in particular.

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However, it is impossible, that the chances for survival are increased for everyone,
No, it is not impossible. When every player has a gun with one bullet and five empty chambers, the chances of surviving are slightly better than the expected 5/6.

Consider this, along the same reasoning: when every player has a gun with six bullets and zero empty chambers, the chances of surviving are better than the "expected" 0/6. This is easily seen in the case of only two players, where the survival chance is as high as 50%. And the explanation behind it is indeed because of the chance that the person behind the person behind you might kill the guy with the gun aimed at your head before he gets to pull the trigger.

(Or maybe a better explanation is that the chances are not actively "increased", they were simply higher than you expected at a first glance.)

~ Everyone is unique, except for me ~

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It doesn't have to be that complicated, does it?

There were 13 people, two survivors, so the odds would be 1 in 6.5 or about 15%, right?

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Except that there actually were 4 survivors, not 2. It's just that two were randomly drawn by straws to face in a duel at the end. The two that didn't draw were just straight up eliminated, while the final two faced each other in a duel. It was that whole unwrapping the balls thing, and whoever got colored balls were the two who dueled each other. The two who survived but didn't "make the cut" were the big fat guy and the one kind of crazy looking older guy with longer hair and glasses.

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I thought the other two just dueled it out off screen.

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