Kojima was working on TPP for 5 years, I'm pretty sure Konami wasn't rushing him but by the end, they got fed up cause it was just taking too long and costing them too much resources for one particular game that has been in development for 5 years.
Personally, I'd say Kojima is more at fault here. Instead of sticking to the traditional style of MGS, he set his ambition to GTA5 like scale and ultimately failed in a sense.
I personally enjoyed the TPP as far as the gameplay goes but the story and plot, lack of cutscenes among many other issues set it back.
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Dimpled_Balls - "Put your wiener where your mouth is."
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