Bad News on Killer7
Many of you who visit IGN.com may know this already, but in a recent mailbag on the GameCube channel, the editor-in-chief Matt Cassamassina verified (but didn't cite exact figures) that Killer7 was a bomb in the North American market, on both the PS2 and GameCube from my understanding.
The game didn't sell nearly as well as any proponents or optimists anticipated, and as such, its retail price is being dropped rapidly (as it stands now, new copies are $35 U.S.) in order to remove them from stock.
This is a damn shame if you ask me. The game was rated well, and I personally loved it. Everything from the style, the mature and completely "out-there" storyline, right up until the ending. The presentation was all-out, the voice acting was top notch and appropriate, the graphic style was beautiful, the soundtrack amazing, and the gameplay itself fun.
It just goes to show that video game consumers collectively are not willing to try things that are different, especially for consoles. The graphics turned off the gamers who like to bitch about cel-shading (which is ridiculous because video game presentation can vary just like a painting's presentation). The unconventional control scheme turned off people who like to bitch about having to actually learn how to play a new video game. And impatient skeptics turned off the games complex and different storyline as nonsensical.
Like I said, a damn shame that this happened.
Props to Suda51 for making this incredible piece.