Differences in The Don's Edition
I was a BIG fan of the PS2 version of this game. Recently, I purchased "The Don's Edition" version and I am about 12 hours into it.
Here are some things I'm noticing that are different, so far:
* I LOVE how EA made use of the SIAXIS controller. However, I feel that a little bit more could have been done with them (i.e. while driving - you could turn the controller like a steering wheel, rather than manipulating the left analog stick).
* The graphics look wonderful in HD: the texture on the buildings, in the faces of the primary characters in close-up, etc.
* The Favors - You can ride around town and complete special requests from people (you will not reap a direct monetary reward, but these do yield some great respect points).
* I have noticed a new training mission (with Clemenza near the beginning of the game)
* You will be called to the Corleone compound to defend it against attacks from rival families.
* When extorting business and taking over rackets, you may be asked to complete a side mission-like task for the proprieter or racketeer and in return, they will pay their tributes to you each week.
* The Crew options are AWESOME! You can hire a guy, or two guys from the Family to ride with you for a small fee, or if you have the capability, you can call in and entire gang of Corleones to help you take down some more difficult tasks (I have found that this is very helpful in taking down warehouses, in fact your crew will say, "Stay down boss, we'll handle this." and they'll attack the waves of gangsters coming at you while you extort the warehouse manager.
* I am noticing that the interaction with the cops is a lot different. Keeping a beat cop on the take isn't as effective as having one of the borough captains in your pocket (or... as you'll find out) by blackmailing him with a dirty little secret that you just happened to have found out.
* When you are in a safehouse, you can pick up the phone and call a driver to take you to another one of your safehouses. This comes in VERY handy for when you need to get to New Jersey from Brooklyn and don't feel like driving yourself. I like to use this when I get to a safehouse and I am trying escape some heat from the cops or a rival gang - after robbing a bank, or blowing up a compound, etc.
Well... that's about all I can think of for now. Mainly, it's the same game, but I think that all of the things that were changed made a game that already was fun, a lot more fun and it made a game that got to be very repetitive, a LOT less repetitive and more fresh and versatile. Nice job in working out the kinks EA. Can't wait to see how the game finishes up.
Any other observations?
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"I am serious... and don't call me 'Shirley!'"