Interview in a recent game informer magazine
i just rec'd a game informer magazine and as I was looking through it, I came across an article talking about the next Zelda game and the person the interview was about wanting to be the one to do it, is the guy who did the Halo games. I was never into Halo, or any first person shooter with the exception of the Metroid Prime series (excluding hunters), but the visuals that I have seen in Halo are great and may make a very good Zelda game. However during the interview, he said that if he was able to do a Zelda game he would get rid of the "annoying" puzzle solving and focus solely on combat. I for one enjoy solving the puzzles. What about anyone else? The battles could be more intense but he should leave the puzzle solving as well.
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