"That makes me wonder how you rated other movies. Or do you take any movie for its own without any context / comparison to other movies made?"
I am sorry, but I don't really get your questions. So I don't know if I give a good answer, but let me try.
First I decide if I enjoy a movie or not, if I get fascinated by it or annoyed. Then I ask myself why. Yes I do compare; in my review I compared Five Fingers with Hard Candy. The latter, though quite far from being perfect, is superior.
Now I have been criticizing Five Fingers so heavily, let me explain how the torture should have happened.
The guards brings Martijn to the table. He sees the board and the clock. His hands get untied. The Fishburn character smiles a bit sadistically and says: "Hello Martijn, we are going to play a little game, blitz chess. We know you play chess."
Martij looks bewildered.
"If you win, nothing will happen to you." (Fishburn is lying, but it is a well known method to give the victim false hope).
"If not, we will do something nasty to you." Fishburn's smile is a bit more sadistic now.
Both play; Fishburn makes several sarcastic remarks to distract Martijn. The digital clock is doing its countdown. Martijn tries to concentrate, but gets more and more nervous; still he does not say too much. He takes too much time; a close-up of the clock counting 10, 09, .... 00.
"Your clock, Martijn. You have lost." Martijn looks scared.
"But let me give you another chance. What were you doing in Maroc?"
Martijn mutters a bit about his food program.
"Wrong answer, Martijn." There goes his finger.
This scheme can be varied in several ways: the second game Martijn gets mated, as he plays to fast. The third game it is stalemate; alas Fishburn judges, that Martijn has not won. The fourth game Martijn mates Fishburn; still he loses a finger. In between the games the stereotyped, but highly effective good guy/bad guy scenario is put on Martijn. "I feel sorry for you Martijn, you look like a nice guy. My boss is not Mr. Nice Guy. It really is best for you to tell us why you went to Maroc. Know what, why don't you tell me?"
This scheme would have made full use of the mental pressure involved with chess. It is a nasty game, as its goal is to destroy the opponents ego. Breaking its rules means relieving that pressure. Every experienced chessplayer, also relatively weak ones like me, would have changed the script like this.
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