I never knew that after you choke-hold a guard, if you keep holding the left trigger through the choke, Sam will immediately turn the unconcious dude around while he's still standing and perform the fireman's carry. Saves you the trouble of dropping him, then stooping and picking him back up.
I read online about a way to make one agent on co-op mode invisible. Well, we tried that on X-Box but it didn't work. So I went back to Hokkaido, in the hall outside the room where Nedich is talking on his cell phone, opened the door behind the guard, then bounced a grenade off the wall inside the room. After they started to scatter, BOOM! One guy was hanging suspended in mid-stride right in the middle of the room!!
I'm so easily amused!
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