Cameron has already said he'll never shoot another 2D film again.
Indeed, his next feature will be in 3D (Battle Angel).
The focus/convergence sync is sheer genius. Before, 3D films had to be in focus pretty much throughout the frame and the convergence point was at a fixed distance, giving the viewer more "freedom" to roam within the frame.
Of course, that's not good for a storyteller, because one must be able to influence where the viewer is looking at any given moment. Frame composition, lighting and motion play their vital roles, but focus pulling is an enormous help in that respect and many consider it a vital tool, so to give that up is to limit ones choices as a director. Directors like having more than one tool, because variety keeps the audience awake.
I saw Ghosts of the Abyss (the first movie shot using this new system) in 3D and it was amazing. The "look here" aspect of the focus pulling was a little weird at first, but when I simply relaxed my eyes and stopped fighting it, I enjoyed the experience more than any 3D experience I'd seen up until then.
I didn't get a chance to see this one in 3D due to boneheaded decision by the distributor, whose manager told me personally that he felt it was a better strategy to open this film in small markets and then expand into big markets - I'm in Los Angeles - needless to say the movie never made it out of the smaller markets and I chalk that one up to the sheer stupidity of the distribution designer.
As far as the new "3D Revolution"... well, we'll see.
Cameron can certainly put his muscle behind it, and with Lucas converting all 6 Star Wars films to 3D using a new "dimensionalization" process, and with Peter Jackson considering the same process for King Kong, I'd say the future looks brighter for 3D than ever before.
-Principles only mean something if you stick to them when it's INconvenient.
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