Well, innovative is a hard trick to pull off these days, especially if you're already defining it in a genre which already has pre-defined notions of how it should work. So I would say that mechanically you won't see anything new or novel.
But that's not necessarily a bad thing. Because mechanically there might not be anything really new per say, everything done is executed nicely. The controls are tight and intuitive and the camera control is probably one of the best I've seen on a platformer (I'm still amazed that even this far in the game, Mario 64 still has one of the best camera control systems conceived, and this one is just as good). Also, the psychic powers are done quite nicely (On par w/ Psi Ops IMO, though not nearly as integral), and you won't spend half an hour timing the peak of your jumps to see if you can't make it across some ludicrously wide chasm. And that's something that you can't really know unless you play it or physically see it being played (and something that casual gamers will miss)-and it's something that isn't really put to the foreground because if it's good you won't notice (and hence won't detract from the story itself) and if its bad it's glaring.
As far as visuals go, it is a very beautiful game with it's own quirky style. Not the most graphically intense mind you (Certainly not like fps style graphics or EQ2), but at the same time you don't mind b/c the game doesn't need high-end graphics to tell it's story; It relys on it's style and character to make it beautiful (Like the old Ogre Battle 64 or Grim Fandango).
And that's where this game really shines-character. This game has some of the most memorable characters you'll ever meet, and that's on top of a storyline that you want to listen to rather than skip through. And the comedy in this game is really spot-on. Perfect timing and execution; really the best comedy I think I've experienced in a game consistantly for a good long time.
So in the end I guess what I'm trying to say is that, while Psychonauts doesn't ahve anything novel or new in the mechanics department, it doesn't really fall behind as it is beautifully and tightly done. And besides, that's not it's selling point- it's selling point is it's fun story.
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