game vs movie


I ever played the first game I played all others so how does this compared to the game

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Terribly. The original is always better.

"All you have to decide is what to do with the time that is given to you." -Gandalf

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I prefer the game. I like Silent Hill and 2, 3, but don't think the film is as good.

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I enjoyed it. The tone and the music felt appropriate. Of course, they can't fit all of the source material into a theater length movie. But I think that they did a good job.

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If you like older games and can get your hands on a copy its well worth it. Its on the PS3 store if you have one.
I would say the movie did a fine or at least a decent job of capturing the source material. But I saw the movie before I played the game, and I can't exactly unlike a movie I very much enjoyed because it differed in some areas from the game.

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The movie had many flaws, my biggest complaint is with the script. The first half is really bad. Script:
Woman running around (40 times?) Woman: Shaarooooon!!! (30 times)
Many silly situations and dialogues
Bad casting decision for the lead actress.

I don't think it is fair to compare any film to a game as a game takes you many hours to complete, so a mini series or series would give enough time to explore the story in more depth. A recent example that I saw do it well was Wayward Pines which channeled Lynch really well (Lynch was one of the game's references)

The fact they used the game soundtrack for the movie was a bad call, it made it seem so cheap. Keep the style of music and let a pro composer create the sound that will sing with the picture.

If judging this as an adaptation it fails on many levels, but at least.. nah I got nothin' - it's bad. I think even considering it's not 4hrs long, the plotting is juvenile. It was kinda sad actually, since there was so much great source material to draw from, and considering the game drew inspiration from a long list of cinema and novella greats (C'mon man, you got Lynch, King and you make this drivel?), it just seems as Gans is a lazy student who doesn't like homework.

As a film it is quite empty, the dialogue and plotting is immature. Cinematography and editing subpar, characters as if they just came from a Disney film and did what they could with the crappy lines given to them. Music does not match picture, of course not, it was created for a videogame. What's up with Gans having either all women or all men on-screen? Probably a homo.

Second time re-watching it.. I love the games. I want to like this film but... so... many... flaws... rr

Don't even get me started on the RE franchize, although I will admit as standalone films the first two were good, as adaptations so-so, but still better than this.

Some trivia in case you haven't read it yet:
Although Roger Avary is the only writer credited in the film, the original treatment was written by Nicolas Boukhrief and Christophe Gans, and all versions of the script were written in tandem between Gans, Avary and Boukhrief. 3 writers and you got this in the end?

I will conclude with one of this film's most cringe-worthy moments:
Christabella: "Sister Dahlia, we will burn your daughter now." Dahlia: "I was in this cult that burns sinners and now they will burn my daughter? I am... surprised... oops. I will walk away now."

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I'm guessing that if you describe the film as "immature", you probably didn't understand the massive amounts of irony and hidden meanings in the plot. Or the multiple layers of metaphor and symbolism. As for the "homo" comment - your bigotry is showing.

It is the way of men to make monsters; and it is the nature of monsters to destroy their makers.

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and we finally found someone who didn't like the sound track.

soundtrack? Is that one word?

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The soundtrack made the movie better than it actually was.

The casting was perfectly fine on all levels. Any lapses on that end should be blamed on the dialogue, which needed a few more rewrites.

Silent Hill Revelation. A Piece of Cinematic Genius.

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Well, John Wayne made The Searchers better than it actually was.

Maybe SH needed fewer rewrites. Some parts of the earlier scripts JKR cites actually made more sense.

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I'm talking about the dialogue. The earlier script works well in terms of the narrative, but Avery couldn't write compelling dialogue if his life depended on it.


Silent Hill Revelation. A Piece of Cinematic Genius.

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The casting was perfectly fine on all levels.


Clearly it wasn't since we didn't get Harry Mason.

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PDBPO LEADER 

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That has no bearing on whether the casting/movie was good or not. Try again.

Silent Hill Revelation. A Piece of Cinematic Genius.

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Sharon was better on many levels than Harry Mason. Mason was fine for the video game, but would have been a wooden character for the movie

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If Gans wanted to go the Harry route, they would have written him similar to Rose. He would not have been as wooden as he was in the game. That doesn't even make sense on any level....

Silent Hill Revelation. A Piece of Cinematic Genius.

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Apparently Ganzer's original script featured only females. The execs sent a note back asking "Where are the men?", there you go, Sean Bean and the weird-faced fella added, quick stitch job. SH the movie blowz.

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Nope. The male characters were always in the film, the studio just wanted more because apparently having more dude time trumps having a well paced movie.


Silent Hill Revelation. A Piece of Cinematic Genius.

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Regardless of my opinion that the movie could have done some things better...

The movie is still one of the most true-to-the-source adaptations of a video game to date. It wasn't a complete adaptation but it was very close.

Most of these type of movies crash and burn pretty bad. The Resident Evil movies don't count. They have literally nothing much to do with the games except the title, a few names, and the concept of a mutation-inducing virus.

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Resident Evil does retain the campy, over-the-top nature of the source material, but I get what you're saying. They're still guilty pleasures.


Silent Hill Revelation. A Piece of Cinematic Genius.

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Well to be fair, the Resident Evil games were actually serious survival horror games at first. It didn't become "campy" until Code Veronica arrived. That game introduced Super-Power Wesker, a campy romance side story, slow-mo fight scenes, and that 80s action movie type ending.

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The first game is camp at it's best. B-movie story, terrible acting....

Sure, the atmosphere was top notch, but that doesn't take away from it's campy charm.

Bad Voice Acting and Over-the-top narratives have been around since the beginning.

Resident Evil started going more action focused in RE2. More ammo than you could ever need, upgradable weapons.

Nemesis was even more action focused. CV just keep moving in the same direction the series had always been heading.

Code Veronica still had a better story than the first 3 games(Even if RE2 is my favorite game of all-time).




Silent Hill Revelation. A Piece of Cinematic Genius.

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Oh

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They were campy because they are still video games.

This is the best way for me to put it...

The RE movies should have resembled what it would be like to watch John McClane fight zombies in the Nakatomi Tower.

NOT

Watching Neo enter a zombie simulator on a Friday night.



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