MovieChat Forums > Half-Life 2 (2004) Discussion > Half-Life vs Half-Life 2

Half-Life vs Half-Life 2


Which does you prefer? I personally prefer Half-Life.

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HalfLife every time. HL2 is very overrated

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Well,Half-Life was spot on and polished.
The backstory is like one from a seventies "ambitioned action film".
Something the player could relate to and was grounded in reality.
HL2 felt like in the middle of developing it they changed the
whole direction and the final game was some kind of funshooter in
dystopia.

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[deleted]

I'll take Half Life 2 any day.

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I'd have liked Jalf-Life 2 better if they didn't just end on a cliff hanger and never follow up the story. I mean yes theres ep1 and ep2 but the story is incomplete.

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I didn't like the idea of HL2 from the first moment I saw the development screenshots.

I mean: the original took place in an isolated, massive research facility in the desert, and then all of a sudden, the sequel takes place in some unnamed Eastern European city? I MEAN, WTAF!?!

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Half-Life 2, I love them both but the Xen levels of HL1 felt like a different game after the brilliance of Black Mesa.

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I liked half-life cause it was more relatable. Half life 2 was yet another post apacalypse story we are already tired of from the 80s.

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Half-Life 2 is a masterpiece.

Portal/Portal 2 are quite similar like those two, and I think Portal is better.

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Half Life. First off, Gordon's HEV doesn't protect him from sewage? It's a Hazardous Environment Suit! And what the hell is the using a flashlight drains your stamina bit about? HL2 feels like a complete reboot that only shared the name, lots of generic combine, generic weapons, generic scenery, generic generic... This is also the time when games started to shift to "realism" which was code for "everything is a different shade of gray."

Mind you, I never gave a crap about the gravity gun, despite it clearly being the only reason anyone had for playing the game. At the end, I was rolling my eyes at how tedious using the thing was since it was the only weapon I had left. I know all the other weapons were painfully gimped and felt crappy compared to their HL1 counterparts and that the intent was for people to keep using the gravity gun as their main weapon, but the appeal never caught with me.

HL1 spawned two proper sequels (Opposing Force and Blue Shift), HL2 created 1 failed sequel that didn't even get its final episode.

HL2 shows that you can't pass a tech demo (Source Engine) off as a game. HL2 also started the whole "you must watch this stupid cutscene" tradition, even going so far as to "you MUST play the tutorial" and "you MUST wait for Dogg to teach you how to use the gravity gun".

In HL1 you play the tutorial and then the game, the way it is meant to happen.

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Half-Life Opposing Force is probably my favorite, followed closed by original Half-Life and then Half-Life Blue Shift.

Half-Life 2 and its episodes is pretty darn good though, but it's unfinished and has no conclusion, so I'd sooner play System Shock, Deus Ex, and Unreal before another romp in City 17.

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