Hey! People have read this! I feel nifty! So I have to respond! I agree with what everyone has said here regarding the storyline of LoK (although i'm sorry to disagree with you, astro407, but Uwe Boll is a terrible director - in his defense, he seems to embrace it, so I won't judge him by the quality of his work, history will do that), and I would gladly watch the movies if handled competantly - not magnificently, just competantly. However, I think that if this story HAD to be adapted to film, it would not be dealt with properly by an adequate crew. I just have not seen a good video game conversion (in the 8th grade I started working on scripting the Legend of Zelda - luckily high school burned the talent right out of me or I would have been able to sell it and never been able to live with the consequences...:), aside from games that didn't have an elaborate story. However, if the right director got the right material, who knows? I thought Super Mario Brothers was an adequate treatment of a stupid storyline (ok, "family friendly" not stupid - but c'mon, he was what a plumber rescuing various fungi princesses?), and I will watch Halo when it comes out (I like Peter Jackson). LoK would be good if they gave the storyline the right treatment - i.e let the people who wrote it have a say.
And for my money, if they were to limit it to one single 2-3 hour movie, use the first game as a flashback. Forget the extra stuff, focus on the relationship between Raziel and Kain, and remove time travel (I don't like time travel in general) (personal preference). It could be done in an extremely streamlined storyline- remove Janos Audron save as a vague historical figure, make Kain the Balance in the beginning of the movie, and above all else,Moebius as an isolated cultist.
Any other ideas?
reply
share