The first cutscene was great, I agree, but that's exactly where there should be a strong opening cinematic. And there should be powerful climaxes as a reward for some achievement through the game. Instead, I got 30min cutscenes every time I walked 10 yards! (and pretty crappy voice-acting, but that's another topic.)
Other games with big epic stories still let the player reveal the story through their own interaction, but this production seemed just too in love with their characters to let the player do the playing -- no, sit passively and let KOSMOS and Chaos do that! The fact that they made a stand-alone movie to do just that -- completely cut the player out of any involvement -- proves this.
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