Arcade + SNES Differences


What's the difference between the arcade version and the home SNES version in terms of looks, soundbytes, and music? Also why was it changed?

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The graphics and sound were toned down due to the Super Nintendo's limitations. Though Chun-Li's default outfit is blue, her VS screen portrait wears and orange outfit in the arcade version; it's blue in the SNES version. The oil drum bonus stage was replaced with a stack of bricks. The falling barrels bonus stage is not in the SNES version. Also, the skyscraper intro is missing as well from the SNES version. I don't know why any changes other than graphics and sound were made. I have a guess that the skyscraper scene was taken out to avoid possible accusations of racism: a white guy with blond hair and blue eyes punches a black guy out.

"There is no escape, John!"

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DeRo64, good call on the Chun Li VS screen portrait, but you forgot M.Bisons; which was an all red outfit in the arcade portrait, though the familiar red and blue in battle, while in Super NES, his portrait was Red and Blue, like in Champion Edition. Sprites were missing from levels, as well. In Brazil (BLANKA), USA (GUILE), USSR (ZANGIEF), Spain (VEGA), and Thailand (M. BISON), there were certain background characters absent. Also, in Thailand (SAGAT), the palm tree was missing. The last noticable change is the "VS" in the versus screen is different in the SNES version.

"You're not from the IRS, you just glued my pubes onto your face!"-Scott Tenorman, South Park

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Slower than the arcade too.

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Slower than the arcade too.


Erm, yeah, this is total *beep*

Sure, the Super Nintendo version of "Street Fighter II - The World Warrior" is of course slower than the arcade version of "Street Fighter II Turbo - Hyper Fighting". But that's because these are two completely different games (and "Turbo" has its own Super Nintendo port). But "World Warrior" for SNES is not slower than "World Warrior" for the arcade.

Unless you come from a country that has PAL instead of NTSC. In this case it might be understandable why you think that the SNES version is slower than in the arcade. But that's because PAL works with 50 Hz while NTSC works with 60 Hz.

So, yeah, the SNES PAL version of the game is slower than any arcade version and slower than the SNES NTSC version. But that's a general problem of PAL.
Get an American Super Nintendo or a Japanese Super Famicom and compare the speed to your local arcade version*: The speed will be identical.


* The arcade version always works at 60 Hz, even in PAL regions since arcade machines use dedicated monitors anyway and don't work on regular TVs. Therefore, just like computer monitors, they are independent from the local TV norm.

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Also...
Bison's portrait in the arcade featured a star on his hat(like an ordinary millitary hat)but was replaced with the shadoloo symbol for the snes version.



Like they say,Love Hurts!

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The graphics and sound were toned down due to the Super Nintendo's limitations. Though Chun-Li's default outfit is blue, her VS screen portrait wears and orange outfit in the arcade version; it's blue in the SNES version. The oil drum bonus stage was replaced with a stack of bricks. The falling barrels bonus stage is not in the SNES version. Also, the skyscraper intro is missing as well from the SNES version. I don't know why any changes other than graphics and sound were made. I have a guess that the skyscraper scene was taken out to avoid possible accusations of racism: a white guy with blond hair and blue eyes punches a black guy out.
I don't know about that DeRo64, i think you may be looking a bit too much into the skyscraper intro. I mean, the game was made by a Japanese company to begin with, and there were thousands of people who went to the arcades and played SFII and there was never any outcry of it being racist. I guess i could be wrong though, since i honestly don't know what the reason was that it was left out of the SNES ports, so i guess it is a possibility.

Capcom could've just left it out to conserve space on the cartridge or because it doesn't have anything to do with anyone actually in the game. Either of those could be the reason... i guess we just really don't know.

A bit of trivia: the two fighters in the skyscraper intro of SFII are suppose to be Joe and Mike from the first Street Fighter.

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He's right about the racism. Both SNES versions of Street Fighter II World Warrior and Street Fighter II Turbo Hyper Fighting did not include the intro just to avoid accusations.
But... Megadrive/Genesis version of Street Fighter II Champion Edition included it! and you know what? They replaced the black guy and put there another blond one in the US and European releases! The japanese version has the original intro just like the arcade.

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There were some sound effect differences. For instance, the elephants in Dhalsim's temple are mute in The World Warrior, though their trunks go up as if they are trumpeting. The do make sounds in Super Street Fighter II, but it still doesn't sound quite right.

I haven't beaten the game in the arcade nor have I beaten it with every character, but from what I've seen the arcade version has more visuals and longer character's endings.

There are also differences in the win quotes. This site doesn't have very many of them, but in the arcade Ryu says "You must defeat Sheng Long (his mentor) to stand a chance," which I remember well. In the SNES version he says "my Dragon Punch" instead of "Sheng Long."

As for Balrog, he doesn't say anything remotely similar to "My fists have your blood on them," which aside from being inaccurate (he wears boxing gloves), was probably deemed too violent by the people at Nintendo. Instead he says "Get up you wimp!" and "Hey, what happened? I'm not through with you yet!" I didn't get far enough in the arcade to know which of those quotes is new.

I haven't played this in arcades in a real long time, but there is confirmation: http://www.gamefaqs.com/snes/588700-street-fighter-ii/faqs/42724
______

"As far back as I can remember, I always wanted to be a gangster.

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A bit of trivia: the two fighters in the skyscraper intro of SFII are suppose to be Joe and Mike from the first Street Fighter.

Capcom oficially revealed that the two fighters who appear in the intro of the first three Street Fighter II games are not Joe and Mike from the first Street Fighter. The African-American fighter is named Max and the blonde guy who punches Max is named Scott.

Pictures of Max and Scott from the Street Fighter V character enciclopedia.

Max: http://static.vix.com/es/sites/default/files/styles/large/public/btg/max-intro-street-fighter.png?itok=amJ8R4e5
Scott: http://static.vix.com/es/sites/default/files/styles/large/public/btg/tipo-intro-street-fighter.jpg?itok=T61TEmIW

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