The difficulty of the DS version
Who else appreciates the added challenge the DS version offers? As a veteran of the old SNES game I think it's pretty refreshing. The old cartridge was great for evoking all kinds of fond nostalgia but on my recent playthrough the game seemed so much easier than I remembered.
I heard they really increased the difficulty in the DS version so I went and picked it up. This game is crazy, man. Most people talk about how much more challenging the boss fights are. While that is true I've been surprised by how some of the regular enemies in any given area can totally demolish your party. The flame hounds in the Tower of Zot and the dark sages in the Lunar Subterrane are particularly perilous. Some of the old strategies no longer work in subduing the bosses either. Almost all of them have some vicious counter attack. You can't just level up and mindlessly conquer each foe by pounding them into submission with physical attacks. The game forces you to devise strategies and that is a welcome challenge in my opinion. If you're a candy ass or a rookie of Final Fantasy games you're really going to get pummeled by this one.
Fortunately the new character abilities help out to an extent. I'm really enjoying the customization that the new augment system offers. Even Edward isn't as completely useless as he was in the SNES game. He's still kind of a pansy but to a lesser degree.
What do you fans of the older versions think of the DS installment?
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Laughing at jerks since 2005