why no zelda movie?



this is ripe to be a movie series. and i am not talking about a piece of crap like the eagle but a high quality series like lord of the rings and star wars.



it can be done and it should be done




I'm taking my talents to South Beach.

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Nintendo's had one live action movie and it was a total flop. I think that killed their desire to make any more.

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I came across and article a few days ago on why plans for a live-action Metroid movie feel through and I think it sheds some light on why other Nintendo-based properties haven't gotten the live-action treatment.

http://www.worstpreviews.com/headline.php?id=27050&count=0

"We believed there was a great opportunity for John Woo to bring his style of action into a 'Metroid film.' Nintendo was quite supportive of the idea," he said. "We knew that a lot of the Metroid mythology had many similarities to other well-known sci-fi franchises, so we had to try and propose some fresh ideas that Nintendo would approve. [Character] designs [also] needed to be updated, particularly when seen as a live-action representation."

Foxhoven went on to say that after the failure of the 1993 "Super Mario Bros," Nintendo limited collaboration and attempted to have more control over the creative process, which ultimately killed the project. "Our entire development time was spent exploring the Metroid world, and what we could - and couldn't - do within it."

David Greenwalt ("Buffy the Vampire Slayer") was one of the many writers brought on to work on the movie, which would have been an origin story focusing on the game's hero, Samus Aran, and her life before the events in the video game. Nintendo didn't like the idea.

"Things started to go south when we tried to dig into the character a bit more," Greenwalt explained. "Any film needs a deeper story than what is told in the game. What are [the characters] doing when they are NOT fighting? What is their daily existence and relationships? What are Samus's aspirations, history, and fears? Nintendo appreciated the questions, but had never thought about them before, and ultimately didn't have a lot of answers. In the end, they felt uncomfortable with our team being the ones to propose those answers."


'Cause there's thunder in your heart... every move is like lightning!

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"Things started to go south when we tried to dig into the character a bit more," Greenwalt explained. "Any film needs a deeper story than what is told in the game. What are [the characters] doing when they are NOT fighting? What is their daily existence and relationships? What are Samus's aspirations, history, and fears? Nintendo appreciated the questions, but had never thought about them before, and ultimately didn't have a lot of answers. In the end, they felt uncomfortable with our team being the ones to propose those answers."


I think it's a shame when certain filmmakers think it is absolutely needed to include those things in a film. A metroid film could totally work without a deeper look at what she does when she is not fighting or her aspirations, history, and fears. You just need to make the type of movie that can play to the strengths of what you do have. I think we all have an idea of the type of Samus was from these silent games, and that would have been just fine.

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Peter Jackson is perfect for zelda

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I know people get on his case over the Hobbit movies, but right now there really is no one else.

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Game adaptations are usually bad investments.

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That, and Zelda would be a hard sell for a movie considering it never really has an ending, Ganon just keeps popping up over and over and over

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I'd almost think that would incentives them. They could make 8 or 9 and really drive it into the ground good.

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It's just the same story retold over and over. Not really a sequel there. And it ends with Gannon's death

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