MovieChat Forums > The Matrix (1999) Discussion > Why don't the agents do this?

Why don't the agents do this?


We're shown that the agents cabable of:

- dodging bullets
- rising from the ground unnaturally quickly
- alter the opponent's physique (Neo's mouth, for example)

Basically, they can bend the laws of physics at any point, and alter the opponent's composition.

They can, in other words, do things regardless of things like 'gravity'.

So why don't they ever do this in the middle of a fight? Like, instead of letting gravity make them fall, just hover in the air (even Trinity can do this much), or rise back BEFORE they even start falling too much?

Imagine if they never HAVE to 'rise quicky from the ground' (the way Agent Smith does in the Morpheus fight with the trumpet-sound, which is probably supposed to invoke the experience/feeling of 'surprise' in the audience), because they never LET themselves fall?

Why do the agents let themselves fall?

Why don't the agents use the 'opponent-altering' ability in a fight?

Why don't the agents use the 'bullet-dodging speed' in a fight (except in ONE scene, where Agent Smith pounds neo, and we look at it from above, and even then, it looks kinda slow)?


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I've viewed this as similar to a video game. Where AI where it is programmed to do what it's supposed to do (defeat the player(s)) to a degree. Until Neo showed up the humans were on the ropes. Neo forced the AI to go over it's limits as he pulled a role reversal on them. This he briefly and humorously remarks in the the sequel "hmm..upgrades"

https://www.youtube.com/watch?v=2vm2QcWVEqU

In other words the AI makes itself only as strong as it needs to be and only pulls out certain game/reality breaking tools when it needs too, or perhaps when it wants to. The agents in the clip assures themselves that Neo (a player) is just a human and an AI's programming is always superior and how it decides to defeat him is more than enough. Basically underestimating the player.

By the end of the movie and in the sequel, it doesn't matter though, the AI is no match for Neo, similar to a player mastering a game (the things you mentioned OP) or playing with an overpowered character vs. AI, whichever.

This is what I think makes Agent Smith interesting, he wants to break free of the AI because he knows it is limited and it won't note flaws fast enough or take advantage of game/matrix breaking things like Neo does.

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Great answer. I built on it a little bit in my post down there. I wanted to reply to the OP directly, though. But this is a great answer you've given.

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I'm guessing it's connected to the physics of the Matrix. I know, I know, the people inside can - if trained and aware - alter the physics, but some rules must apply, and I think some of that has to do with the willpower of other people.

Take a fight with a Zionite like Neo: if Neo wills-up his strength to godlike levels and hits the Agent, the Agent has to absorb that impact. If the Agent takes that hit and doesn't move, maybe it's an unstoppable force meeting an immovable object scenario. In the classic sense, this is thought-experiment territory. Hilariously, might it cause the Matrix to "crash"? Boy, that'd be awesome... But, more likely, I think it would mean that instead of the energy partially dissipating as the Agent drops backwards, the energy would be entirely "absorbed" by the Agent's chest, face, or whatever. Not "absorbed" as in "shrugged off', but "absorbed" as in "Neo's fist is now coming out the other side of the Agent's chest with bits of heart pulp all over it".

Either way, IMDBrefugee down there makes an excellent point: this programme has rules. The machines don't break the rules. They defined those rules and then defined a "police force" to fight within the system. Only the humans have meditated themselves outside of the system (Morpheus talks to Neo about this in the training program).

The bottom line, as pointed out by IMDBrefugee, is that there are rules at play and the Agents aren't bending them or breaking them. The Agents are operating within the system. They have rules, they are just "better" rules than the other players. Neo and the others have "cheat codes".

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Morpheus sums it up best when he says despite all their (agents) abilities they are still bound by rules

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Yeah, that's the scene I was talking about. I think it's that the Machines can't imagine a world without boundaries and Morpheus and Neo can. Which is the point, right? Enlightenment and all that.

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True

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That, to me, was the really great thing about The Matrix: it was fun and had cool fight scenes, but when you watched it again (and again, and again!) the philosophical stuff started coming through and it got richer with each viewing.

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Agreed
The whole 'what is real' is only the beginning.

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Because Neo and Trinity had a gameshark and the agents didn't.

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