MovieChat Forums > Street Fighter (1994) Discussion > Street Fighter: why it is a very good mo...

Street Fighter: why it is a very good movie


All right, people, I know that 'Street Fighter' is a 'love it or hate it' type of movie. Ever since I saw it theatrically in December 1994, Street Fighter had become one of my personal favorite action movies. In truth, it pays much more respects to the game than one may initally think, and in some cases, even outdoes the video game. I had no problems with the dialogue; it gave us a break from the fighting and actually adds to the movie's charm. The movie is very quotable--I find myself spouting off quotes from this movie to my friends and family. The writing is crucial to a film--if the writing is good, we can forgive the rest. Who cares if the movie has terrific action and super-realistic CGI if the writing is lame and snore-inducing. That's what turned people off from the Fantastic Four movie--cool sounding characters, one damn boring movie.

To make your movie a success, one important factor is to try to appeal to everyone, not just fans of the game. Why not just appeal to the fans? Well, I know I don't want to watch the same movie 40 times in a row; let others enjoy it. In my opinion, the best 'adaptations' are about a product that anyone can sit down and watch, without having any prior knowledge of the product. Hasbro tried to make the Transformers movie which was aimed for fans of the series (and not really anyone else), and the movie didn't exactly rock the box office (hell, Howard the Duck made more money!).

Another thing I hear about is 'why didn't they make it like the anime'. Keep in mind that any Street Fighter product not made directly by Capcom is not official canon. The only way it would be is if the movie was made directly by Capcom. None of the non-Capcom comic books, TV series, movies, novels or anime is an official part of the story. Also, it wouldn't be better 'just because the Japanese did it'. If that was true, everyone would be foregoing terrific action-drama series like 24 and Prison Break in favor of kiddie action series based on Japanese sentai (think Mighty Morphin Power Rangers).

Also, the locales. The Australian background is a nice touch; and realistic for budget purposes. They can't possibly have a travel budget for the U.S.A., England, Jamaica, Brazil, Russia, Japan, China, Thailand, etc. The movie's budget would be finanically nuts.

I don't mind seeing changes to the story; Hollywood does that all the time. Disney has been doing it for years. Even in a movie such as Ray (2004), one notable change was Ray Charles' response to seeing his little brother drowning. Despite what the movie says, Ray did try to save him; he was 'too heavy'. The movie tells it differently to make it more dramatic. In short: history tells it one way, Hollywood will tell it another way. What I don't particularly like reading is anal-retentive viewers who think an adaptation needs to be 100% true to the source material: sure, you can make a very true, very faithful conversion (in the case of Street Fighter, that would be a little difficult, considering there isn't much of a story to go by) that would earn a fan's full appreciation, but it would mean little to the Average Joe moviegoer who just wants to see a cool movie. A movie can make so much more money with a PG-13 rating than an R rating. Why? Because no one over 17 can pay money to see an R-rated movie. In addition to that, Street Fighter isn't meant to be a cruel beat-'em-up a la Mortal Kombat--it's supposed to be goofy. Also, you can make a very true, very faithful film version, but then there would be little, if any, point in seeing the movie; you could sit at home with the original product and save your money. These people don't mind a movie based on a novel, which can be completely different from the original story (I am sure the original books about The Chronicles of Narnia and The Lord of the Rings are very different than the movies say), yet they blow a gasket if a movie about a comic book uses the word 'and' when the original comic book uses 'but'. Personally, I don't watch a book-based movie for faithful quality; one is, I know I won't get it, and two, I won't come back to it if the movie doesn't mean much to me. *Ask me...

How many times have I seen Spider-Man 2? ...Just once.
How many times have I seen Garfield? Ten times, at least.

*If you want me to use a fairer comparison, I thought Spider-Man 2 was totally overrated and came back to The Punisher so much more often. It had a consistant plot and I think Thomas Jane would have a much brighter future as an action hero than Tobey Maguire ever would. Dwayne 'The Rock' Johnson said a hero for that type of movie should be someone the audiences would take seriously. Examples:

Arnold Schwarzenegger? Yes.
Sylvester Stallone? Yes.
Jean-Claude Van Damme? Yes.
Dolph Lundgren? Yes.
Steven Seagal? Yes.
Bruce Willis? Yes.
Jesse Ventura? Yes.
Samuel L. Jackson? Yes.
Mel Gibson? Yes.
Pauly Shore? Whatever...
David Spade? Yeah, right.
Tobey Maguire? Only for Spider-Man. Otherwise, forget it.

Another factor is casting. I realize some of the game's characters would be easy to cast, but other characters are pretty unique. I'd prefer to have someone who looks remotely like that character, but is a competent actor, rather than have an exact look-alike who can't act for coffee beans. It would be easy to cast Dee Jay, Ryu, Ken, Guile, E. Honda, Chun-Li, Balrog and M. Bison, as well as take a few liberties with a character like Blanka. However, according to Steven deSouza, in the July 1994 issue of GamePro, he states: 'We're having trouble finding Cammy. We're seeing a lot of English girls, but either they're not very thin or they're wimpy--they couldn't beat up Pee-Wee Herman.'

In addition to that...

T. Hawk? I don't know many American Indians who are 7'7" and bulked to weigh nearly 500 pounds (according to the trivia for the movie Steel (1997): Shaquille O'Neal had to do all of his own stunts; the producers were unable to find a 7'1" stunt double for him).
Dhalsim? Well, Roshan Seth was a good choice. Not many people look like Dhalsim.
Zangief? It's possible, but he'd have to look like his Super Street Fighter 2 Turbo character rather than his Street Fighter Alpha character.
Vega? He's pretty unique, too.
Sagat? Not many Asian men are over 6' tall.

Now, for the characters, I will detail exactly what I liked about them.

Game characters I like:

Colonel William F. Guile: Jean-Claude Van Damme was a good choice, he gave a stronger acting performance than his earlier work. As a hero, Guile is a likable character; he's not perfect and makes mistakes. He's got a strong sense of justice as established by his speech to his troops; he knows Bison cannot be rewarded for his crimes (and according to a recent study, men actually enjoy seeing bad people suffer). I don't mind his Belgian accent; I remember in "The Simpsons", Bart's comic book hero Radioactive Man is like an American, but in the episode 'Radioactive Man', the titular character was to be played by Rainier 'McBain' Wolfcastle. I like to think he is the one who defeated Bison in the game; his ending depends quite heavily on it.

General M. Bison: Raul Julia's over-the-top performance as Bison is another great factor in this movie; Bison is despicably evil, yet thinks his actions are for the good of the world and morally just. A real villain does not wake up in the morning asking, 'How can I make the world miserable?', they would ask, 'How can I make the world a better place for everyone?'. This is unlike his depictions in anime, where he seems to be nothing but evil and seems to only stand around laughing (yeah, REAL menacing). We'll miss ya, Raul...

Chun-Li Zang: Ming-Na gave another solid performance; I don't mind her career change as long as she still has her vendetta with Bison over the death of her father (that's what's important). Keep in mind we only need one 'man of law' to deal with Bison (so Guile and Chun-Li don't seem redundant). I know Chun-Li appears to be another character who possibly defeated Bison in the game, as in Street Fighter 3, Urien makes a statement asking if she destroyed Shadaloo. However, 'destroyed Shadaloo' isn't the same as saying 'physically defeated Bison'. She can have a role in it, but I lead towards Guile winning.

Ken Masters and Ryu Hoshi: Yes, I know what you're asking. "Why weren't they the main characters?" I can justify that knowing they directly oppose Sagat and Vega. However, Bison is the central villain in the movie. Guile and Chun-Li directly him, but Ken and Ryu don't. Regardless, Damien Chapa and Byron Mann made a good buddy team. There was a nice little throwback to their characters when Ken wants to find fortune in the war in Shadaloo (Ken fights for the glory) and Ryu claims he found the fight worthwhile (Ryu fights for the honor). Ryu changed over the course of the movie; he now finds the fight worthwhile and Ken redeems himself by helping his partner against Sagat and Vega, making them both a pair of likable protagonists.

Edmond Honda: Yes, I know in the game, he's Japanese, but in the movie, he's a Hawaiian. But what I consider important is his goals: he is a sumo fighter who loves his sport. But on getting blacklisted due to Shadaloo Tong, he now bears a vendetta against his blacklisters and now helps Chun-Li in her quest for revenge. His fight with Zangief was also a memorable sequence. I had no problems with Honda.

Lt. Cammy: Some people are asking "Why is she a good character? She is supposed to be a 'doll' for Bison!" Keep in mind that the movie came out before the Street Fighter Alpha series did, and that 'doll' plot didn't exist back in 1994. All we knew for the time being was she was a British Secret Service Agent with amensia. And given the way she is designed, Cammy being a good character is much more sensical. Kylie Minogue gave a good performance and she made a solid foil for Guile.

Captain Charlie Blanka: In my honest opinion...I thought his story in the movie was much, much better. Because when you hear his story in the game, it says 'He was originally a little boy named Jimmy who was lost and raised in the jungles of Brazil' and you think, 'That...doesn't sound very dissimilar from Edgar Rice Burroughs or Rudyard Kipling'. But when you hear his story in the movie, it says 'He was originally Guile's friend Charlie who was captured by Bison and mutated into a hulking green beast' and you think, 'That doesn't sound like a children's story, that...sounds like something I might hear on the news!' I liked this part of the story; it made Blanka a much stronger character.

Zangief: He looked very much like his game character, and I can justify his role on Bison's side knowing that being from the former U.S.S.R. (once an enemy nation), and having a 7', muscle-bound Russian on the villain's side makes him intimidating. He got some really funny parts too ("You got...paid?"). That was another element of the movie I liked: the 'lighter' side to it. The ocassional laugh keeps a movie from seeming 'too dark'.

Vega: Okay, I know he didn't have much. But he certainly kept his 'pretty boy' image and hated having Ryu singe his face.

On the missing character:

Fei Long: (borrowed from the trivia) The film includes characters from the video games up to and including Super Street Fighter II: The New Challengers (1993) (VG). Most notably absent is Fei Long, the video-game version of Bruce Lee. Rumor has it that the character of Captain Sawada was supposed to be Fei Long, but was changed and renamed because the producers felt that the video game character was "too generic."

Game characters I am less partial to:

Viktor Sagat: Now, personally, Sagat was just never my favorite, I can't put my finger on why. But I liked his 'mob boss' approach and the fact he still wanted revenge against Ken and Ryu for their previous acts of betrayal. Wes Studi certainly looked the part.

Sgt. Thunder Hawk: He might have been cast the worst; he looked absolutely nothing like his game character and might as well have been omitted too. However, in my opinion, this is forgivable. Mainly because of the four New Challengers, T. Hawk was just my least favorite. And compared to Cammy, his part in the movie was minimal (he didn't play that big a role), and is ultimately just something I can overlook.

Dr. Dhalsim: ...C'mon. He's the lowest of the World Warriors. Never cared much about him either, him just being a scientist is okay (he's a fragile little guy).

In my honest opinion, as far as casting goes, there was only one real mistake that they made, and that was...

It just didn't make sense to me about why they chose to make Dee Jay bad and Balrog good.

Balrog: I didn't like his depiction here mainly because in the game, Balrog is the first boss character that you fight. I don't think I would have minded him as Bison's computer technician (if he still could fight, maybe give him a match with Dee Jay?); after all, Balrog's not exactly the most player-popular character. Dee Jay's character in the movie is pretty much how he would be in the game (driven by greed). However, Grand L. Bush did give a good performance.

Dee Jay: I didn't like his depiction either; he is a good character and one of the preliminary fights before the bosses. I would have made him Chun-Li's cameraman (a musician whose career was blacklisted no thanks to the Shadaloo Tong) and he and Honda would make a great 'buddy' team (this did happen on 'Street Fighter: the Animated Series (1995). He does like to joke around, and loves his music (qualifying him as reason to be good). Dee Jay is my personal favorite New Challenger; Miguel A. Nunez, Jr. gave a rather cheesy performance and Dee Jay deserved better.

As far as casting, that would be the only real mistake that I would change. Other than that, it was fine.

I also remember reading in a 'Game On!' magazine that although the movie was getting poor reviews, 'Street Fighter: the Movie' was well-received at the box-office. That would mean it was Street Fighter, not Mortal Kombat, that was the first truly successful movie based on a video game.

And on subject of the new end credits ending (Bison still being alive), people seem to be taking it in a literal sense. The reason it exists in the home version is because it is made by Universal to pay their last respects to Raul Julia, the actor who played Bison and died near the end of filming. Although Capcom didn't have any plans, they were in talks to make a sequel. The other deciding factor is what else can they do for a sequel--the objective is to try some new tricks, not merely remake the original. That would explain why so many people appear to love The Empire Strikes Back so much as a sequel to Star Wars, and why many people think Shrek 2 was much better than Shrek 1. On the other hand, movies like Charlie's Angels: Full Throttle and Lara Croft, Tomb Raider: The Cradle of Life did little more than remake their earlier movie.

I congratulate you, Steven deSouza. Well done.

"Now who wants to go home...and who wants to go with me?!"
--Jean-Claude Van Damme, Street Fighter (1994)

reply

The truth is that how a movie is received has a lot to do with how it is advertised, who stars in it, and what the general expectations were. This explains the generally horrid reputation that "Street Fighter" suffers from. For one thing, let's not be fooled, it is a bad movie, but an enjoyable one nonetheless. The problem is that people went to the theater hoping for flat-out adaptation that was 100 % faithful to the game and that's not what they got. Critics called it a mess for its ridiculous script and cheesily overblown action sequences. But come on, does this movie ever look like it's trying to take itself seriously? Of course it's dumb, it's based on a video game, and a fighting game no less!! People should really just take it for what it is, a light-hearted semi-parody action-fest filled with campy performances. Maybe then they would learn to enjoy it. In fact, the movie's reputation is far worse than its actual box office performance. It made nearly $100 million worldwide!!

reply

Wow Twiess that was brilliant. ICAM.

reply

I agree with the OP. Street Fighter is *beep* AWESOME!

----------------
Mirror...MIRROR!

reply

Amen, brother. AMEN!!

reply

I'm bumping your post because it's great.

reply

I watched this movie for the first time yesterday, and I was thinking it was going to be trash, but I was wrong. IT WAS AN AMAZING MOVIE AND I LOVED IT!!!!!!!!!!!!!!!!!!

Snakes, Planes, Samuel L. Jackson
What more could you need?

reply

great movie!

reply

Yes, it was very good.
That was a good "speech" and I do feel the same way as you do.

What I hate is that people come into a nicely written thread and decide to do a short version of their own opinion even if they don't reward the thread starter for their essay of sorts.

It's just like the Sonic X forums, only I handle it better here.

100% proud owner of
Fantasia Masterpiece Collection
Biggest Ever Mario Bros. Super Show

reply

*claps* Great speech.

Its true this is a good movie. Although its not Oscar material its a fun movie. Pure entertainment.

reply

Agreed!

"If it goes on like this, I don't think I'll have the heart too..." -Eggman

reply

I agree, especially after hearing De Souza's side of the story on the DVD's commentary track. At one time, I'd only watch this for a good laugh at a 'laughably bad' movie, now I can't help but have some respect for it.

(Speaking of which, the quip he made referring to the movie's 'unintentional humor' on there is particularly interesting.) :)

Back when it came out, I was in the knee-jerk 'this is the worst movie ever' camp (like everyone still seems to be in), but I go back and watch it now and not only do I really enjoy it, I don't see the big problem... or the big difference between it and the 'good' video game adaptions. I can barely make it through a repeat viewing of Mortal Kombat without spotting something noxiously cheesy or 'bad' in the same respect that is often leveled against SF and other, similar movies.

I'm starting to see some of the liberties they took with the story as a blessing, although the absurdity of the game's premise barely takes a dent despite the valiant effort made to make it somewhat believable. I actually think it could have been better if they had made it even *less* like the game, and didn't have to include so many of the characters (which they were required to.) Much of the awkwardness the movie does have (at least in relation to the game) comes from squeezing all of these formerly outrageous characters into the same story and putting them in the same places as each other.

I mean... did people really want a 90-minute version of that infamous sequence from City Hunter? Had it been as true to the game as everyone wanted, this movie could have been MUCH worse.

Even 'serious' martial arts movies have to go absurd lengths to justify all of their violence (much less any hand-to-hand combat), how about one with bizarrely juxtaposed comicbook/ cartoon superheroes with supernatural powers battling out in the streets? Add in the fact that being based on a game, it needs to hit it's target audience of arcade-obsessed youngsters... can you really expect something serious out of this? Do we really want to see respected actors in goofy outfits and gravity-defying hairstyles throwing hadoukens, doing spinning bird kicks and jumping 10 feet into the air - not to mention just beating the crap out of each other for no apparent reason? I'm sorry, but no tacked-on amount violence or 'seriousness' could lend any credibility to a literal take on this stuff.... they could only make it seem even more ridiculous.

I know people will bash Street Fighter into infinity, but I think they did pretty darn good with what little they had to work with.

eyeofvogler.deviantart.com

reply

i own street fighter on dvd......and i love it!!!

reply

I agree with almost everything you've said except for a few minor things.

Mortal Kombat proved that a live-action movie adaptation of a fighting game could stay VERY close to the original and still be embraced and liked by fans and non-fans alike. Just because SF is supposedly campier than MK (which I actually disagree with) does not mean that attention to detail is any less important. Matter of fact, at their core, the over-arching story isn't that different. Both MK and SF are tournaments held by the "villain," and the combatants all have stories that in some way, shape or form intertwine and all lead back to said villain or villains.

And come to think of it, do you really think that if someone wasn't a fan of the video game off of which a movie is based that they are going to be all that interested in seeing the movie? Video games, even back in 1994 were really a niche market so any video game based off of them would probably have a specific clientele in mind: namely the fans, which is why you see so many people that bash this film. To many of us this film was a disgrace to the SF universe (yes, I'm exaggerating, but I hope you get my point), and when we look @ the MK movie that was able to maintain the same essence of the game when translated to film, we think about what the SF movie could've been and are disappointed in what it was.

When it came to casting, some of the characters (be it their alignment, personality or something else entirely) were just plain wrong in this movie:

Balrog and Vega: they are supposed to be sadistic, psycho killers. In the movie, Vega was relegated to being Sagat's bitch and Balrog was made a GOOD GUY who, BTW was pretty much placed into the ever-so-stereotypical role of "black guy with nothing but comedic one-liners." So, not only was Balrog made the good guy, but he was also made the comic relief on top of that? There's one character shot to Hell. If they had to go that route, they should have put Dee Jay in that role, since he's supposed to be good anyway. I had no problems with Vega being quiet, but there should have been more there that showed his sadistic nature (maybe show him trying to rape Chun-Li or something) and his narcissism (he should have been so much more PISSED that Ryu tried to burn his face off).

Sagat: he should have been SO much more intimidating. Of course, the fact that a good 24 inches had been taken off of his height didn't help. Yes, there aren't many 6' Asian actors. Well, Wes Studi wasn't even Asian, and plus there are special effects that could have been used to make Studi seem taller. Not to mention that he should have had a SEETHING hatred for Ryu for scarring his chest (something else we didn't see).

Chun-Li: I didn't mind the reporter bit, because they kept her basic storyline intact. But there was a hint (and I do mean a HINT) of sexual tension between her and Guile in the movie and that was just...ew. Minor, I know, but still something that bugged me.

Blanka: now, you say that the game storyline was too children's book-ish. I say bollocks. That backstory could have just been expanded upon a little bit. Not to mention the fact that Charlie is supposed to be DEAD. That wasn't just an Alpha retcon.

Cammy: she was pushed TOO far into the background as she became Guile's right-hand woman/possible lover (um, ew) in the movie who seemed to know pretty damn well who she was.

I guess my issue was that the in-game storylines were interesting enough and could have been expanded upon instead of making brand-new ones. For what?






reply

[deleted]

It's a very good movie because it's very bad. The whole movie is a complete mess yet you can't help but be entertained. I love the movie yet I would have switched Jean-Claude Van Damme with someone else.

reply

[deleted]

[deleted]

I agree that Street Fighter is a fantastic film, but I do think you're reading too much into it on a serious level. I could probably write an essay about the film, but it would be about the parody/spoof aspect of the film.

"Do we get to win this time?" -- John Rambo

reply

I think Street Fighter's a great movie. Really. And not in a so bad it's good kind of way (That award goes to Batman & Robin), but really good.

Among other things, the dialogue wasn't that bad (especially when compared to Batman & Robin).

reply

I, suprisingly, agree. This movie was fun to watch, but nothing more really, but it sure brought somewhat of the kid in me out.

Well said, man.

reply

It was a fun movie and one of my favorites videogame adaptations.

Give it all you got shorty make the impacto
Give it all you got shorty make the impacto



reply