I disagree. Have you seen any Blender examples? Even with the fastest Cray super computer, rendering took weeks back then. On a relatively cheap duo-core, rendering a scene (as "good" as the CGI in The Last Starfighter) would not take nearly as long. I was just making a point. A $2000+ video card would not be needed to render, either. And unless the software can take advantage of multi-core CPU's, you'd be wasting your money on quad-core. (However, I have since upgraded to the latest i7 2600k CPU - because the video software I use does take advantage of quad-core and Intel Quick Sync)
If I had the skill, I'd prove you wrong, but it's not my place to say who is wrong or who is right. I'm just saying that it can be done for relatively cheap these days. Go to youtube and Google Blender Examples and see for yourself and please keep an open mind about the work. These people are amateurs for all I know and the software is FREE.
Here's a great example of Blender animation. IMHO, it looks just as good as any Dreamworks cartoon:
http://www.youtube.com/watch?v=XSGBVzeBUbk&feature=related
Just for the fun of it, I Googled "cray vs today's PC" and this is what I found:
http://setiathome.berkeley.edu/forum_thread.php?id=42332
http://www.gamedev.net/topic/286030-cray-xmp-vs-pentium-iii/
It sounds like a Cray XMP wasn't nothing more than a number cruncher. Today's PC got that old "super computer" beat. I stick by my original posting.
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